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Assassin’s Creed VR “experience” tied to the Fassbender film, expected by Christmas

Assassin's Creed VR

Assassin’s Creed VR is a bit of a no-brainer. Not because scrambling up masonry in a headset associated with nausea issues sounds like fun – it absolutely doesn’t. But because Ubi’s animus concept, minus a dash of DNA, pretty much is VR. Surely there’s some way to apply Abstergo’s experiments to the Rift?

Apparently so – but it’s coming via the Assassin’s Creed film starring Michael Fassbender that wrapped in January. Ubisoft have partnered with Fox and visual effects studio Practical Magic on the “experience”. Yep: it’s explicitly “not a game”.

The VR project was filmed alongside the movie, in locations including Malta, Spain and the UK. The film is expected just before Christmas, so I imagine we can expect a – to use AC parlance – synced release.

Ubisoft have their own VR projects in the works, including Eagle Flight – which appears to pull its landscape from Assassin’s Creed Unity’s Paris. How would you like to see the animus experience adapted for the Rift?