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Future Assassin’s Creed games could feature multiple timelines

Assassins Creed Odyysey Medusa

Future Assassin’s Creed games could feature multiple historic timelines. This is the suggestion of Ubisoft Canada’s executive vice president, Lionel Raynaud, but don’t get too excited yet – we hear such a possibility won’t happen until at least the next-gen.

In previous Assassin’s Creed games, we’ve been treated to locations such as Ancient Egypt, Rome, and come September, Ancient Greece with the arrival of Assassin’s Creed Odyssey. But never has a single game in the series married such disparate locations. Raynaud suggests that, while this isn’t possible right now, it’s a feature that Ubisoft could aim for in future instalments.

“We all see a future where a game will stay [post-launch], and new experiences will come in the games,” he says. “We would be able to – in the same world – have several historical periods, for instance, in Assassin’s Creed, and use the Animus to travel from one to the other.”

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This would mean you’ll not only be able to jump into multiple locations across the Assassin’s Creed Universe, we could expect to see different games in Ubisoft’s library, such as Watch Dogs and Far Cry, offer a similar experience: “a Far Cry game or a Watch Dogs game could happen in different countries in the same experience, seamlessly,” Raynaud explains in the Ubisoft blog post.

Both the Watch Dogs and Far Cry series have games set in real-world locations so all it would take is for an installment in each to take place in the same one for them to blend in the way that Raynaud talks about.

The ambition for this to happen in there but what’s preventing Ubisoft from doing so at the moment is technology: “We will have technology that will break the [current] limits of memory, for instance, because of new technologies that are arriving.” When those technologies then we will likely see Ubisoft starting to turn this dream into a reality.

It would certainly make for a refreshing change for each of Ubisoft’s series. In regard to Assassin’s Creed, we’ve been restricted to one particular locale in previous games, where the narrative focuses on one or two characters. With the advancement in technology Raynaud talks about we could see that expanded as we travel to different historical periods, using the Animus as a hub.