Battlefield 4’s flagship features may be the new and improved Commander mode, dynamic maps, and player-created missions but it would be nothing without its game modes. There are many returning favourites from games of old, Conquest and Rush, for instance, but new modes, too, will freshen things up.
One of them, Obliteration, is like tug of war at a village fete. Only the rope is a bomb and the village is two divisions of a paramilitary force.
“In Obliteration, a bomb spawns at a random location on the map,” explain DICE. “Both teams must fight to pick up the bomb, drop it off at one of their opponent’s three objectives, arm it, and destroy the objective. Once a bomb has detonated, the next one randomly spawns in a new location and the chaos starts all over.
“Compared to Conquest, the action in Obliteration tends to be heavily focused on wherever the bomb is located. Since there’s only one bomb at a time, you will often find yourself going from attacker to defender in the blink of an eye. You need to be able to predict enemy movement to defend at the right place at the right time and reclaim the offensive – or intercept the enemy to reclaim possession of the bomb.”
The other new mode is one called Defuse and it’s ripped straight from Counter-Strike. Each player has only one life and teams can win by wiping out their opponents or blowing up the other team’s base.
Defuse sounds like a mode for the cautious players among us.
Returning game modes are Conquest, Domination, Team Deathmatch, Rush, and Squad Deathmatch. That does mean that we’re missing both Air Superiority and Capture the Flag. Two modes that were added to Battlefield 3 through DLC. Possibly the same will be done here.