The best RTS games on PC in 2022

'There are some great RTS games out there, from classic favourites to new and innovative indie games, and we've collected them all in one place

It’s impossible to overstate how enjoyable RTS games can be. There are few things as satisfying as building up an immense army and simply washing over your foes like a river over stones, erasing their existence as effortlessly as a click. If you’re looking for a broader list of the best strategy games then we’ve got a separate list for that – this one’s all about real-time, where you can’t hide behind the safety of turn-based strategy’s pace.

Starcraft and Age of Empires largely define the genre, but indie games like Northgard and Driftland have shown there’s plenty of other voices to be heard. There’s also plenty to celebrate in games that are technically real-time, but not strictly speaking considered ‘RTS’.

The rise of MOBAs has challenged the RTS scene quite significantly over the past decade, but this hasn’t stopped some worthy games rising to the top ranks to earn their own place the hall of fame. Here’s our take on the best RTS games on PC, though we’re skewing more towards newer releases because, honestly, we all know how good Homeworld was by now.

The best RTS games

The best RTS games on PC are:

  • Age of Empires IV
  • Shadow Tactics: Blades of the Shogun
  • Northgard
  • Ashes of the Singularity: Escalation
  • Driftland: The Magic Revival
  • Homeworld: Deserts of Kharak
  • Age of Empires II: Definitive Edition
  • Supreme Commander
  • Starcraft 2
  • Europa Universalis IV
  • The Lord of the Rings: Battle for Middle-Earth

Age of Empires IV

It perhaps slightly unorthodox to have two games from the same series grace a list like this, especially considering Age of Empires IV is in many ways a reimagining of Age of Empires II. However, the newest entry in the legendary RTS series has exploded onto Steam, and deserves a shout out in its own right.

Age of Empires II persists as a quality RTS game because it’s managed to stand the test of time and is still getting support today, but its newest sibling is by no means a slouch. Sporting an upgraded engine, new graphics, and a different approach to civilisation design, Age of Empires IV is a modern AOE game for the modern strategy gamer. It’s even turned up its treatment of history to 11, with hours of real-life documentary footage explaining the historical context of the campaigns, as well as specific aspects of medieval life.

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The campaigns are also pretty fun, although it’s unclear what the RTS community make of the multiplayer and faction balance. Make sure you check out our Age of Empires IV review, and we’ve also got many Age of Empires IV civilisation guides to check out as well.

An action shot from Shadow Tactics

Shadow Tactics: Blade of the Shogun

Shadow Tactics: Blade of the Shogun is one of the best examples of modern RTS games. You don’t control vast armies with innumerable units, but instead, you guide an elite group of five characters, all of whom have different skills and strengths. While it does fit into the RTS genre, it also owes a debt to stealth games, meaning you have to be very careful when making decisions – your crew are skilled killers, but they’re no match for a fort full of samurai.

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It’s a neat twist on real-time strategy, with each new level of the campaign presenting you with a new stealth puzzle to solve using your five very different soldiers. Will you deploy your lethal marksman to clear the path from afar, use your master of disguise to slip through unchecked, silently slay with your ninja, clear out small groups with your samurai, or use traps and decoys to sow chaos? Sometimes it’s the wealth of options at your disposal that makes things challenging. Regardless, every win will leave you feeling like a strategic ninja as your foes lie crumpled behind you.


This innovative Viking game arrived on our strategy shores mid-2018 after a stint in Early Access. It has occupied its own quiet corner of the genre ever since in a very stoic and extremely competent manner. Set in a fictional world, each match of Northgard puts you as newcomers to an island that you need to explore and expand into in order to build a new life for your people.

You don’t build buildings and recruit units – instead you must assign your limited population to various ‘jobs’, enabled via buildings. The game can be quite hands-off in many respects, with even combat following a guidance model vs. direct control. You won’t be alone on the island either, as others will also seek new homes for themselves. Each ‘clan’ of Vikings has unique mechanics and distinct playstyles; some prefer to form alliances, while others like to conquer. Others just want to make money, maybe summon a kraken.

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There are multiple routes to victory, and every procedurally generated island has mysterious and NPC monsters to contend with. There’s also a survival element as you need to ensure you have enough food and supplies to see yourself through the winter phases. The game has some paid add-ins in the form of new clans, but most of the major updates – which have included several new game modes – have been free.

Ashes of the Singularity: Escalation

While it is undeniable that Ashes of the Singularity launched in a pretty weird place, with a somewhat characterless campaign and what felt like a dearth of unit options, it’s matured in a big way via a long cycle of continued development and optimisation. It now stands as one of the more unique takes on large-scale RTS in modern times.

Ashes of the Singularity takes nods from Total Annihilation-style games, Company of Heroes with its squad-based light vehicles, and interconnected resource nodes that function similarly in many respects to territories from Relic’s seminal World War 2 RTS.

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It uses structure-based support powers similar to those found in Command and Conquer 3, and constrains player upgrades and unit counts through the scarce Quanta resource (which you can also use to activate support powers). The campaign DLC has vastly improved in quality, and while the game’s specifications make it difficult to run on all but higher-end machines, Ashes is shaping up to be a serious contender in the large-scale RTS space.

Driftland: The Magic Revival

It’s nice to see a new face finally make it onto this list – Driftland was in Early Access for a couple of years before it finally released in April 2019. This innovative RTS follows in the mould of the classic Majesty franchise, where indirect control is the order of the day. You are a mage whose realm is on one of many shattered pieces of the world floating around, and you must develop your holdings and expand onto other ones by connecting them together.

It’s not for everyone, and there are some other minor niggles that will need to get worked out over time, but Driftland willingness to be bold and experiment does it justice, and anyone looking for a new fantasy RTS game need look no further.

turret defending in one of the best strategy games, Homeworld: Deserts of Kharak

Homeworld: Deserts of Kharak

A new take on the classic series’ mechanics and a prequel to the original Homeworld, Deserts of Kharak is beautiful, haunting, powerful and intense. While we were initially sceptical of how the “six degrees of freedom” RTS would pan out on a flat plane, Blackbird Interactive has packed Deserts of Kharak with nuance and heart.

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One of the best RTS solo campaigns in history, coupled with gameplay that hides surprising subtlety, Homeworld: Deserts of Kharak has been sadly overlooked by the larger RTS community. These days, it’s available as part of a bundle with Homeworld Remastered, which also may be worth checking out if you liked the original classic games.

A map from Age of Empires 2

Age of Empires II: Definitive Edition

The original Age of Empires II is, undoubtedly, a high point in the world of RTS games. The combination of units and tech research combine to create one of the most replayable RTS games around. The Definitive Edition verges on a remake, updating not just the art, but also unit AI, not to mention the fact that it boasts new campaigns and fresh civilisations.

Age of Empires II: Definitive Edition (buy here) has a sumptuous mix of combat, civ development, construction, and resource-gathering that means you’re always busy clicking away on something. Combat is more developed than two sides hacking away at one another until one or two lucky warriors emerge unscathed – there are fortifications to navigate, siege tactics to employ, and all sorts of issues that can cause your assault to crumble.

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If you’re looking for more AoE goodness, you can read our review of Age of Empires III: Definitive Edition, if you have fond memories of that game, and we even have a dedicated guide to some other games like Age of Empires as well if you want something similar.

Enemies doing battle in Supreme Commander

Supreme Commander

Set amongst a big old war known as The Infinite War, Supreme Commander has you attempting to wrangle peace out of the chaos that the galaxy has known for so long. You’ll have to use every last brain cell to come out on top against the AI and the devastating weapons they wield.

Thankfully, they aren’t the only ones capable of bringing out the big guns. There are huge tech trees for you to plough through over the course of a campaign, but the highlight is the experimental branch of units, which include everything from giant crab-like walkers to mobile first bases, and nuclear payloads capable of instantly destroying major enemy bases. Supreme Commander also features one of the coolest map systems around, with the ability to zoom out and in seamlessly so you can always plan your next step. Few RTS games manage to make sci-fi warfare look and feel as impressive as Supreme Commander, and over a decade later it’s still the benchmark in that respect.

Starcraft 2

Starcraft 2

Starcraft 2 is a titan of the RTS genre. One so monolithic that many new players fear to even pick up the game because they’ll probably get torn apart online before figuring out the camera controls. Constant research and development choices will daunt the indecisive among you, but there’s untold freedom of choice whether you’re playing as Zerg or Protoss. As a new player you’ll constantly be weighing up whether to invest in permanent upgrades, short-term buffs to your most powerful units, or new units like giant robo-dogs – who doesn’t want those?

But it’s multiplayer where Blizzard’s balancing prowess really shines, a feat that’s reflected in the game’s impressive esports legacy. Winning is a constant, tireless struggle to try and outwit your opponent, scouting out their facilities, and attempting to counter it. Simply put: Starcraft 2 does everything an RTS game should do, but with a level of polish that is still hard to match nearly a decade later.

Europa Universalis IV

Paradox’s iconic brand of strategy games is, technically, real-time strategy in terms of design, even if they’re commonly known as grand strategy games these days. Still, as an experience they’re worth celebrating and since we’ve featured medieval madhouse Crusader Kings III on our ‘best strategy games’ list, here we thought we’d hold up EU4.

At the time of writing, Europa Universalis IV is eight years old, and it’s still getting new DLC expansions. It’s an excellent case study not only of how to support a strategy game over the long term, but also how complicated and difficult that same process can be. Not every EU4 DLC is equal, but the amount of new content that game has received, especially the free patches, is often under-appreciated.

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Plus, it’s a really fun game. You start in the mid 15th century, leading any nation through several hundred years of tumultuous history as you have to struggle with the rise of empires, colonialism and religious tensions. There are also a ton of EU4 mods to help spice things up.

An entire army of men, including several of the legendary heroes like Aragon and Gandalf, are standing close to a monument. There's a river flowing to the east and several training facilities to the north.

The Lord of the Rings: Battle for Middle-Earth

We’ve been thinking about this game a lot recently, as Renata pointed out that not only was it a pretty interesting RTS, but it was also one of the best Lord of the Rings games to date. Not necessarily in terms of the core stories of the books but generally on how the developers at EA Los Angeles (who would go on to make Command & Conquer 3 & 4) managed to translate the feel of the original source material into a game.

While Renata favours the second title – released in 2006 – plenty of readers have commented to us since that they actually preferred the first game from 2004. Critically they received roughly the same score. The only caveat with this listing is that it’s very hard to find a copy of either game for sale. EA lost the license in 2010 so you’re stuck with trying to find second-hand discs or… ‘other’ means. Playing online as well is best done via services such as GameRanger, or the website which has preserved them for play in solo and multiplayer.

More RTS games

Original list by Jason Coles, with further contributions from Alex Connelly and Joe Robinson