“It’s still on the way”, Yves Guillemot reignites hope for Beyond Good and Evil 2 | PCGamesN

“It’s still on the way”, Yves Guillemot reignites hope for Beyond Good and Evil 2

beyond good evil 2

Cast your mind back to 2008 when Beyond Good and Evil 2 was first announced and you’ll forgive the naysayers for giving up on ever seeing a sequel to the 2003 action-adventure game. Well, naysayers, Yves Guillemot himself has firmly stated the game is still in production during an interview with Geoff Keighley on YouTube’s Live at E3 stream… so take that.

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Check out the interview below - Beyond Good and Evil 2 enters at around the 4 minute mark.

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Guillemot’s response might be a little guarded, but “still on the way” is as good as we ever expected to hear. Guillemot also mentions the game is actively being worked on by Michel Ancel, but that production is slow because Ancel is working on two games at the same time, “It’s coming along, but he has to spend more time on it so we can see it faster.”

The confirmation is hardly a world gameplay premiere, but it’s always good to hear a game so many people are excited about is still in some form of existence. With The Last Guardian finally set to reach gamers this October 25th after a similarly massive wait, so there’s always hope.

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AnAuldWolf avatar
AnAuldWolf Avatar
1 Year ago

Please be stylised... Please be stylised... Please be stylised...

Brutalising the aesthetic by mauling it with fidelity would do a lot to harm my faith in and love of Ubisoft. They're one of the few mainstream developers that I have even an iota of trust in any more.

I'm worried that they're going to just push the fidelity buttons, all of them, as they're worried about going with something cartoony and OTT. Because, hey, thanks to the '06 Shitfall we all grew up, and jammed massive girders up our arses, and we can't enjoy fun any more.

An example of which? I saw the dribble posing as a review of Trials of the Blood Dragon over on RPS. And I was saddened by it. They failed to understand that many things are inspired by many other things. This is an undeniable truth. There were cartoons in the '80s which drew from aesthetics of prior decades, and the '90s had an '80s hangover for the first few years which took the psychedelia of the '80s and combined it with the X-TREME of the '90s. It's like they're so completely ashamed of their past and that they ever had fun that they've forgotten that period ever existed. It's why SWAT Kats happened, and I frickin' loved SWAT Kats.

SWAT Kats was that early '90s blend of psychedelia and OTT ridiculousness that I was so, so fond of and that I miss, now. Now we're all John Major. When the fuck d'that happen, exactly?

I oppose this girder-up-arseness. I really do. I oppose it on a deeply spiritual level in favour of fun and enjoyment. There should be no shame in fun, whomever thought that was a good idea was nothing more than an idiot thug, it's horse manure to reduce ourselves and limit our creativity, our passions, and the potential of our imaginations.

Everyone's so fond of this Grimdark fellow, I pulled the head back from his cloak to find out that he's actually a short, balding actuary in an abusive relationship with juvenile children. I prefer Hope, and Fun myself. Those are the cornerstones of my escapism.

So I really hope they go with a stylised look and an uplifting story. Don't fuck this up Ubisoft. Please?

Footnote: That's why I fell head-over-heels in love with Battleborn. It's hopeful, character-driven fun. That's what the original Beyond Good & Evil was, too. And this counts for so many of my favourite examples of entertainment.