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Doom becomes a rhythm game in BPM, coming to Steam this year

BPM bills itself as an FPS rock opera, and it looks very cool so far

I’ve always thought that more traditional action games should introduce elements of rhythm games and go full music video – and it seems that Awe Interactive, the developer behind the upcoming BPM, has had precisely the same idea. BPM is pretty much Doom reimagined as a rhythm game, and it’s due to hit Steam later this year.

BPM ties everything both you and the enemies do to the beat – a shooter inspired by the FPS games of the 90s bundled into a rock opera. The 90sness (it’s a word, I just published it) includes rocket jumps and bunny hops, plus some extra mobility with double jumps and dashes.

You’ll fight your way through a series of procedurally-generated dungeons as one of five different characters, collecting an array of weapons as well as bonus items that’ll give you a diverse array of buffs. Your goal is to defeat seven bosses and ultimately defeat the big bad at the end – all while playing along with the beat.

Check out a trailer to see BPM in action below.

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BPM has a Steam page that lists a tentative release date of August 2020. We’ve got a big list of FPS games for you to take aim at in the meantime – though there’s a sad lack of music action among them.