One of the most jarring things about revisiting old games is having to play the thing in a window within your monitor, black bars making up the space in between. It feels like a waste of space and takes a lot of willpower to get past it, with the image never quite looking right whatever you do.
If you like playing the classics, check out our list of the best old games.
I recently grabbedCall of Cthulhu: Dark Corners of the Earth in a Steam sale for a few quid, having heard good things about the cult classic. However, I just couldn’t get past how it looked on my modern monitor.
I might revisit now, though, as someone has created an unofficial fix for this problem, adding full widescreen support to the game, from the in-game action all the way to the UI and menu screens. It won’t fix the textures, which look like they’ve been pulled from some cross-dimensional abyss, but it will make them at least display properly.
The fix comes from ThirteenAG, who has performed similar magic on other games such as Onimusha 3 and Peter Jackson’s King Kong. Click that link back there for a look and links to download.
Here are the full patch notes:
- Fixed 3D scaling
- Fixed HUD scaling
- Fixed text scaling
- Fixed inventory screen
- Fixed FMVs scaling