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Call of Duty: Ghosts dog now has fancy fur thanks to Nvidia

Call of Duty Ghosts Activision Infinity Ward Dog Riley

Things between Nvidia and AMD are starting to get hairy. First AMD enhanced Lara’s locks in the new Tomb Raider and now Nvidia are furring up the canines of Call of Duty: Ghosts; which we gave a paltry 4/10 in our Call of Duty: Ghosts review. Riley, the game’s signature dog, now looks fluffier and the wolves look better prepared for the blizzard levels they inhabit.

The fur update comes with other performance buffs and stability fixes.

You can see the new fur technology on show in this video of The Witcher 3:

Here are the other updates the patch brings:


  • Improved framerate performance when traversing moving platforms.

  • Improved latency for AMD graphics cards.

  • Improved performance issues caused by spamming.

  • Improved shader warming and level load performance.


  • Fixed crash in COD eSports play.

  • Fixed spawn crash for specific maps/modes.

  • Improved usability of broadcaster HUD.

  • Additional animations added for broadcaster mode.

  • Improved steam friends functionality.

  • Fixed smoke flickering and graphical corruption within blurred area of dual render scope.

  • Re-enabled fur and smoke DLLs from nVidia.

Additional Fixes

  • Fixed a variety of map specific spawn issues .

  • Fixed lobby migration closing the create a class screen.

  • Fixed not showing attachments and weapon camo for players while in private match lobby.

  • Fixed dog’s extended kill not showing properly in final killcam.

  • Fixed loadouts appearing restricted if a restricted perk was selected in specialist strike package even though specialist wasn’t equipped.

  • Fixed split screen UI issue that could potentially leave player in a bad state.

  • Fixed issue when selecting store from squads.

  • Fix to remember spectator team when switching to freecam in broadcaster mode.

  • Fixed issue with loading into specific maps with ghost mask equipped.

Cheers, Strategy Informer.