Company of Heros 2 has been released; read our Company of Heroes 2 review to find out our verdict.
It never rains, but it snows. Friday saw Deep Silver announce a May release date for Metro: Last Light, and today sees fellow THQ refugee Company of Heroes 2 dated by Relic’s new masters. It seems Sega have reserved a bitter patch of cold for the middle of summer 2013.
THQ had originally had designs on early 2013 for a release, but hadn’t counted on their finances getting the better of them in the meantime. Relic, however, have reportedly made use of the delay and uncertainty a publisher-ending brouhaha inevitably causes by keeping their heads down and improving the game, in order to “meet the high standard set by its predecessor”.
“Our acquisition by Sega has given us the chance to work with a new partner that has a great track record of working with long standing PC franchises,” said exec producer Jonathan Dowdeswell in a statement. “It gives us great confidence to know that we have a well aligned team working to bring the best experience we can to gamers around the world.”
Producer Greg Wilson added: “We hate to disappoint our fans with a later than expected date as we know they are eager to play but we feel that the additional time will help the team deliver the high quality sequel fans deserve.”
For some, the wait will be alleviated by an upcoming multiplayer closed beta, which Relic promise to deliver details on “shortly”.
So, Company of Heroes 2, where were we? Ah yes – realistic weather systems via ColdTech, dynamic line of sight thanks to something called TrueSight, and realistic environmental destruction. No, I don’t see any problem with picking up exactly where we left off, with the handwaving and the excitement the undisguised glee. Do you?