Conan Exiles update 24 adds a new dungeon in some zombie-filled sewers

Conan Exiles updates

If you’re a mid-level character in Conan Exiles, there’s a whole new dungeon for you to tackle. Called The Dregs, the dungeon takes players into the sewers below the Unnamed City. Down there, nasty things lurk, such as the undead, albino komodos, and a gooey new boss. 

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If you’re willing to face all the grime, dirt, and things that want to murder you, though, you’ll be rewarded with fresh loot. Well, as fresh as loot that you’ve just plucked out of a sewer can be. All this awaits you, so long as you can beat the new boss, the Abysmal Remnant. That name makes it sound like something lurking in an unflushed toilet.

Among the new rewards is armour made from reptile hide, phosphorous torches that can be used underwater, and new weapons. This patch follows last week’s release of siege weaponry.

See the new update in the trailer above, and you can also check out the patch notes here:

New content

  • Added “The Dregs” which is a level 10-20 group encounter, soloable at level 30+
  • Added new recipes which can be obtained from exploring the new dungeon
  • Added new armor and melee weapons recipes
  • Added new ranged ammunition recipes
  • Added new consumables recipes
  • All reptiles now drop reptile hide
  • Added several chests of different tiers to the dungeon
  • General bug fixes and improvements

Fixes:

  • Fixed a case where you could duplicate Avatars
  • Fixed a client crash when having a thrall in your inventory and attempting to dye an armor piece
  • Lootbags now properly allow you to add to a stack during looting
  • Equipped items can now also show tooltips
  • Overlapping structure pieces can no longer be made to float
  • Stability now propagates correctly across pillars. Lowest pillars support higher pillar
  • Upgrading foundations no longer destroys placeables on them
  • Fixed some cases of disappearing items
  • Fixed invisible collision on Blacksmith’s Benches
  • Blacksmith Benches no longer play audio if no thrall is present
  • Imps, ostriches and other non-humanoids no longer go bonkers if you hit them with a truncheon
  • Trophies and wall lanterns can be placed correctly on walls
  • Fixed a client crash if you died with a thrall in your inventory
  • It is no longer possible to summon an Avatar while in mid air
  • The True Names of gods will now decay within 48 hours
  • Binding to a bedroll now respawns player correctly on death
  • Fixed armour duplication on unconscious bodies
  • If you put stackable items (arrows) in a container and restart then stacksize should no longer be set to 1
  • Explosive Jars no longer cause dmg if structural dmg is disabled
  • Yellow Lotus Potions no longer duplicate if moving out of render range

Balance and gameplay fixes

  • NPCs in camps should ignore land claim system
  • Lootbags no longer give shelter
  • Interaction System now selects objects closest to center of the screen
  • Disabled 2H spear secondary attack
  • Re-enabled the hammer secondary attack
  • It should now be easier to interact with loot bags dropped on trebuchet foundations
  • Thrall armourers (especially tier 3 and 4) now have more recipes
  • Trebuchet can no longer inflict damage to structures during PvP and PvE time restrictions
  • Added warning notification before you start to take damage from hunger or thirst

Visual improvements

  • Fixed problems with the character legs during attack, crouch and gathering animations
  • Fixed several trees which looked like they had underwater animations in the distance
  • NPCs (and Hyenas in particular) should no longer shake/move when attacking in close proximity to another NPC
  • Fixed certain building pieces disappearing at long range
  • NPCs now animate correctly at distance on local play
  • Performance and tech fixes
  • Disabled moonlight during day
  • Fixed a server crash when attacking indestructible structures with Avatars

Text and localisation

  • Added tooltip to server settings panel
  • Additional localisation for RU, PL and BR translations

Character creation

  • Added better descriptions to the gods
  • Various GUI and text fixes
  • Fixed problems with colour picker for eyes