Gonegate: EA cancels Dawngate | PCGamesN

Gonegate: EA cancels Dawngate

Dawngate cancelled

Dawngate, EA’s attempt to break into the realm of the MOBA, has been cancelled. Development of the game has stopped, and in 90 days the servers will be shut down for good. 

The game was still in beta, but was not making the “progress” EA has hoped for. Luckily, for players who threw money at it, any in-game purchases made during the beta will be refunded within 10 days.

“Whenever we begin a game project, we do so with great hopes and expectations,” said general manager Matt Bromberg. “In this case, we chose to enter a new genre for EA in MOBA, one that we knew going in was extremely competitive. We built a game in Dawngate that wasn’t simply a clone of existing MOBAs, but one that truly pushed the genre forward in many ways. Through that time, we’ve taken a lot of feedback from players and delivered lots of new features and innovations. And although the game has grown, we’re not seeing the progress we’d hoped for. This isn’t the outcome we wanted, but beta testing is about learning and improving, and ultimately, about making difficult decisions about how to proceed.“

I wonder if this, as well as Double Fine ceasing development of Spacebase DF-9, sets a potentially troubling precedent. As developers and publishers can now make money from players long before a game even launches, games need to be big earners before they even end up in stores.

While development used to be funded by profits made from other games, now those games have to fund themselves. It’s a bizarre situation. People should not be expected to support and spend money on or in a game that is still being made. 

With Dawngate only having a few months left before it’s put in the ground, do any of you have fond memories to share? I never took it for a spin, because I can only handle 40 MOBAs at a time. 

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Shriven avatarNick Wilson avatarTovias avatarTsunamiWombat avatarcgerrr avatarChaz avatar
TsunamiWombat Avatar
3 Years ago

EA realized the market was saturated and got out. Simple as that.

The gameplay itself wasn't that innovative though I liked the capturing and holding gold farms element. Hope nobody loses their job.

Tovias Avatar
3 Years ago

A shame for the devs, I heard it was building some decent fanbase.

Chaz Avatar
3 Years ago

Dawngate had some pretty awesome ideas but the game never clicked with me. The art style was trying to emulate LoL's bold, cartoonish aesthetics but ended up looking dull. And the gameplay seemed to be missing visual feedback. I'd continually be wondering why I died and never felt like any of my abilities were connecting.

Shriven Avatar
3 Years ago

Yeah, you need to be able to listen to the community and act upon its concerns quickly in the MOBA universe. EA is not knowing for listening at all or expediency of fixing the ones they do listen too.

Nick Wilson Avatar
3 Years ago

Actually, having tentatively watched Waystone Games develop Dawngate, I thought they were very in touch with their community. There'd be often streams where the devs would write down suggestions from the chat, and implement them by the next stream.


Me thinks this was more of business centric decision.

cgerrr Avatar
3 Years ago

Exactly: why try to do something which will win them a part of the market. Nope, minimise the loses, and who cares about the players who invested in the game (and no, I don't mean money - time is muuuuch more valuable).