Here’s where Xur is in Destiny 2 today, and what you should buy from him


Xûr is Destiny 2’s Exotic gear merchant. He appears every weekend to sell the game’s most coveted items in exchange for Legendary shards, but if you’re a casual player with limited shards to spend, it can be hard to know which of his wares is most worth your investment. That’s where we come in.

Ever since the Curse of Osiris DLC, Xûr appears every Friday at 17:00 GMT (09:00 Pacific), and will stick around until the Tuesday reset. We’ll update this guide shortly after he arrives, so if you’re reading this, you need only read on to learn where he is, and which are the best items he’s selling this week.

That said, it’s worth noting that Xûr only ever appears in one of five locations within the EDZ, Titan, Nessus, Io, or The Tower, and that location will appear as an icon on your in-game director (look for the ‘IX’ numeral). So you could simply open the map, mark his icon, and follow the directional prompts in your HUD to track him down.

This week’s Xur refresh coincides with Gjallarhorn Day which means – er, actually, nothing in this context. Xur is back on Io this week, distributing his wares at Giant’s Scar. Set your waypoint to his marker on the world map. He is selling:

  • Sunshot, an Exotic hand cannon, for 29 legendary shards
  • Orpheus Rig, Exotic Hunter leg armour, for 23 legendary shards
  • Lion Rampart, Exotic Titan leg armour, for 23 legendary shards
  • Karnstein Armlets, Exotic Warlock gauntlets, for 23 legendary shards
  • Three of Coins, a consumable which raises the chance of an Exotic drop for four hours, for 31 legendary shards.
  • A Fated Engram, which guarantees a non-duplicate Exotic, for 97 legendary shards.

Sunshot is an excellent hand cannon which you probably already have, because it’s available in the campaign and everyone has known how good it is for ages. It fires explosive rounds and will cause enemies it kills to explode. Together, these perks add up to enough splash damage to erase whole hordes of weak mobs, such as Hive Thrall and Cabal War Hounds, in just a couple of rounds. Magazine size isn’t great, but reload speed is fast enough to give plenty of uptime regardless. Pair with hand cannon reload perks for best results. If you somehow don’t have Sunshot, you should not only buy it if you have the shards, but you should probably grind for them if you don’t.

Once upon a time, Orpheus Rig was an autopick for Nightstalkers – and its legend continues. These boots will provide ability energy for every enemy tethered by your Shadowshot Super – so much energy, in fact, that they would often refill the Super meter, granting successive Shadowshots as long as you had eight or so enemies to snare (and you usually did). This in turn made Nightstalkers an autopick class for most PvE, as they could generate enough orbs to fill allies’ Super meters with ease. The Rig’s been up and down with nerfs over time, but are still well worthwhile.

Lion Rampart is a Titan boot that ‘provides additional aerial manoeuvrability’. What this means in practice is they increase the total lift time of all your jump variants by roughly 2.5 seconds. Community testing has shown that they provide the most benefit with Catapult Lift, more than doubling its boost time. They don’t seem to improve your horizontal or veritcal speed – so they’re no replacement for Destiny 1’s ‘Titan skating’ technique – but they do let you do this. Worth considering if mobility is what you feel you’re missing.

Karnstein Armlets are Warlock gloves that will cause your melee attacks to grant health recovery and ability energy. This is a mini heal on every single melee hit, which is pretty helpful, especially since it can be used across classes – interestingly, Stormtrance attacks also count as melee hits for the purpose of these perks. That said, the boosts are small enough that they’re more of a bonus than a thing to build a playstyle around, especially since melee combat is risky. Recommended purely for their utility, but not as flashy as the other choices here.