With the release of the Curse of Osiris DLC, Bungie has pushed Xur's arrival back a few hours. He'll now appear every Friday at 17:00 GMT (09:00 PST).
Xur has arrived in Destiny 2 once again, and his offering of Exotics will stick around until the Tuesday reset. His location is marked in your in-game director, so just mark his icon and follow your HUD. Here's where he is and what you should buy from him.
Xur is back at the The Tower this week, once again distributing his wares in the vicinity of the Hangar. Set your waypoint to his marker on the world map. He is selling:
- The Colony, an Exotic heavy grenade launcher, for 29 legendary shards
- Graviton Forfeit, an Exotic Hunter helmet, for 23 legendary shards
- Armamentarium, Exotic Titan chest armour, for 23 legendary shards
- Skull of Dire Ahamkara, an Exotic Warlock helmet, for 23 legendary shards
- Three of Coins, a consumable which raises the chance of an Exotic drop for four hours, for 31 legendary shards.
- A Fated Engram, which guarantees a non-duplicate Exotic, for 97 legendary shards.
The Colony is - at least in concept - perhaps Destiny 2's coolest weapon. Its grenades launch insectoid robots that hunt down and explode on your enemies - and it turns out that homing explosives are pretty useful, too. Your insectoid buddies can repopulate the chamber when the Colony's unequiped, and the weapon's even got excellent rate of fire and accuracy. Good in PvE, great in PvP.
Graviton Forfeit increases the duration of any invisibility effects, and will recharge your melee faster while you are invisible. The first perk is the key draw here - an invisible Hunter who is free to resurrect dead teammates can absolutely save your bacon. Now that Warlocks can't self-res, a Nightstalker with Graviton Forfeit and an invis grenade is the best PvE insurance policy - though since everyone understands the raid at this point, we'd say Nightfall strikes are its best environment. The question is, is it better than Orpheus Rig? And the answer is 'no'. The hilariously meta lore text adds a certain something, so we'd say it is worth owning if you have the shards, but there are certainly better Exotics out there.
Armamentarium gives you an additional grenage charge, and though that's a pretty simple perk compared to many others, it's also a universally useful one. That makes it one of the stronger Titan armour pieces in the game, loading you up will major explosive potential.
Skull of Dire Ahamkara is a Warlock helmet that provides additional damage resistance while casting Nova Bomb, and will cause Nova Bomb kills to grant super energy. Community testing suggests that each enemy killed will regen roughly 10% of your Super (here's a video showing five kills equals half the bar), which is a pretty decent boost in PvE. Pair with the Bloom perk tree for extra explosions. It's harder to recommend in PvP simply because you'll be killing fewer enemies in each cast, but the extra damage resistance should at least guarantee you get it off. Overall it's a nice boon for your Super in regular or solo PvE, but in the raid you shouldn't need any extra help to get your Super up for damage phases and so on - your team should be making enough orbs for that. If you've got Nezarec's Sin or even Eye of Another World, Skull of Dire Ahamkara falls more into the 'nice to have' category.
The power level of these wares will scale with your own. Since the Curse of Osiris expansion, they will now cap at 305.