Deus Ex: Mankind Divided won’t support DirectX 12 at launch

Deus Ex Mankind Divided

Eidos Montreal have revealed that Deus Ex: Mankind Divided won’t feature DirectX 12 support at launch, despite all the noise they made about how great it was throughout the marketing of the upcoming immersive sim.

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“The Deus Ex franchise originated on PC, and we’re passionate about continuing to provide the best experience possible to our long-time fans and players on the PC,” says the Steam post.

“Contrary to our previous announcement, Deus Ex: Mankind Divided, which is shipping on August 23, will unfortunately not support DirectX 12 at launch. We have some extra work and optimisations to do for DX12, and we need more time to ensure we deliver a compelling experience.

“Our teams are working hard to complete the final push required here though, and we expect to release DX12 support on the week of September 5. We thank you for your patience, passion, and support.”

Here’s a video showing off Mankind Divided and the new Dawn Engine, powered by DX12, last June.

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