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Deus Ex: Universe announced: Eidos Montreal are working on a proper PC sequel

deus_ex_universe_announcement

While Arkane are keeping the flame lit in Austin, Montreal might just be the new immersive sim city. Fresh from Deus Ex: Human Revolution and Thief, Eidos’ studio there have committed themselves to “several” Denton-indebted games over the new generation. Deus Ex: Universe is their name for an “ongoing, expanding and connected” cyberpunk world build across a series of new releases – on mobile, on paper, but first of all, on PC.

Most of the team behind Human Revolution have begun production on a new entry in the series for PC and fancy-pants new consoles.

“It took us four years to learn how to create a unique Deus Ex experience with Human Revolution and it was important for me to keep this knowledge within the franchise,” said studio head David Anfossi.

“Deus Ex: Human Revolution was a critical and commercial success, and from this game an amazing franchise has been revived. We are fully committed to Deus Ex here at Eidos-Montreal, we’ve already learnt so much and we have many new ideas for the future that we are actively working to develop.”

With their Universe concept, the Montreal outfit have committed to delivering “meaningful content” on a “regular basis”, and to unfolding a new conspiracy across “several” connected Deus Ex games.

The new PC game will play out against a backdrop of trans-humanism segregation, said Anfossi, represented in the concept art ‘ghetto city’ above.

“The people in this segregated class have reshaped their environment, nostalgic for their ideal of Cyber Renaissance,” he explained. “This dark and dystopian vision sets the tone for things to come in Deus Ex.”

There it is, then: stacked crates and emergent accidents will have a place in the next generation of games. Thank goodness for that, eh?

Thanks, VG247.