Diablo 2: Resurrected system requirements are unsurprisingly tame

One of Diablo 2: Resurrected's enemies fighting a wave of players

Diablo 2: Resurrected aims to balance being faithful to the 21-year-old original with just enough of an overhaul to bring it in line with modern RPG games. But even with brand new 3D character models, support for 4K resolution gaming monitors, and other graphical improvements, you still won’t need a beefy rig to run the game well.

In fact, most gaming CPUs and graphics cards released over the past decade should play Diablo 2: Resurrected just fine at 720p resolution. As usual, you’re still better off with Intel, AMD, and Nvidia’s finest if you want to crank things up to full HD and boost fps, though.

This isn’t particularly surprising, since Diablo 2: Resurrected is a remaster rather than a full-blown remake. The underlying game engine is identical, which means you’ll even be able to manually transfer local offline save files from the original if you still have them. (Online save files sadly aren’t compatible because of improvements made to Battle.net over the years.)

Since the 3D models are layered over 2D sprites, there’s an option to toggle between the upgraded and legacy visuals, but there’s no indication whether this lowers the barrier to entry even further. That said, it’s unlikely you’ll need to with how kind the Diablo 2: Resurrected system requirements are. It’s nice to know that you might be able to whip out your aging gaming laptop to play the game.

Minimum 720p Recommended 1080p
OS Windows 10 Windows 10
CPU Intel i3-3250
AMD FX-4350
Intel i5-9600K
AMD Ryzen 5 2600
RAM 8GB 16GB
GPU Nvidia GTX 660
AMD Radeon HD 7850
Nvidia GTX 1060
AMD RX 5500 XT
VRAM 2GB 6GB
Storage 30GB 30GB

One thing that won’t be present when Diablo 2: Resurrected launches is true ultrawide support, as it currently breaks the game with an array of issues and imbalances. Instead, the game will reach a maximum aspect ratio of 19:9 with a vignette on the sides until Blizzard can find a solution.

Activision Blizzard is facing a lawsuit filed in July by the state of California (since expanded for QA and customer service contractors) alleging years of discrimination and harassment. Since then, CEO Bobby Kotick has called the company’s initial response “tone deaf”, employees have staged a walkout, Blizzard president J Allen Brack has left, and the ABK Workers Alliance has demanded change at the company. The lawsuit is ongoing; follow the latest developments here. The company is also facing a separate unfair labour practice suit alleging “worker intimidation and union busting”, filed in September by a workers’ union.

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