Diablo III season 6 starts today, launches with 2.4.1 patch

Diablo 3 patch 2.4.1

Today at 5pm PST Diablo 3 will commence Season 6. If you want to get involved you’re going to need patch 2.4.1, which will be available from Battle.net clients the moment it rolls out in your region. 

Looking to play with friends? Diablo 3 is one of the best co-op games on PC. 

Interested in what 2.4.1 will do for you? Then you need these Diablo 3 patch notes. Check out the complete change log here. 

General

  • Several new cosmetic items have been added for players to discover
  • Several changes have been made to improve server performance

Bug Fixes

  • Fixed an issue that prevented Massacre bonus experience from being calculated correctly

Items

  • Legendary potions can now be salvaged and will yield a Forgotten Soul
  • Legendary Gems have been changed/redesigned:

Bane of the Powerful

  1. Rank 25 now also reduces damage taken from Elites by 15%
  2. The damage bonus granted is now multiplicative with other sources of bonus damage

Enforcer

  1. Pet damage reduction increased from 25% to 90%
  2. The damage bonus granted to pets is now multiplicative with other sources of bonus damage

Gem of Efficacious Toxin

  1. Poisoned enemies now also deal 10% reduced damage

Gogok of Swiftness

  1. Has been redesigned
  2. Now applies swiftness with every attack
  3. Now also grants 0.50% chance to dodge per stack
  4. Dodge chance increases by 0.01% per rank

Mirinae, Teardrop of the Starweaver

  1. Smite damage increased from 2000% to 3000% weapon damage
  2. Additional damage per rank increased from 40% to 60% weapon damage
  3. Duration between bonus Smite casts at rank 25 reduced from 5 to 3 seconds
  4. Smite now also heals you for 3% of your maximum Life each time it hits an enemy

Moratorium

  1. Chance to clear staggered damage increased from 10% to 20% per kill

Pain Enhancer

  1. Bleed increased from 1200% to 2500% weapon damage
  2. Additional damage per rank increased from 30% to 50% weapon damage

Simplicity’s Strength

  1. The damage bonus granted is now multiplicative with other sources of primary skill bonus damage
  2. Heal amount increased from 2% to 4% of maximum Life

Taeguk

  1. Has been redesigned
  2. Now only gains stacks when you spend resource on a channeled skill
  3. Now stacks up to 10 times
  4. Stacks now expire after 1.5 seconds
  5. Grants 2.0% damage per stack
  6. Damage increases by 0.04% per rank
  7. Grants 2% Armor per stack at rank 25

Wreath of Lightning

  1. Lightning damage increased from 600% to 1250% weapon damage
  2. Additional damage per rank increased from 10% to 25% weapon damage

Zei’s Stone of Vengeance

  1. Damage bonus per rank increased from 0.05% to 0.08% for every 10 yards between you and the enemy

Depth Diggers

  1. The damage bonus granted is now multiplicative with other sources of primary skill bonus damage

Oculus Ring

  1. Will now also be activated by your kills if equipped on your follower
  2. Sanguinary Vambraces
  3. Now benefit from all sources of bonus damage

Solanium

  1. Can now only drop a Health Globe once every 8 seconds
  2. Several existing Legendary items have been updated to include a unique Legendary power
  3. Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power.

Frostburn

  1. Now has Cold skills deal +15-20% increased damage and have a 50% chance to Freeze enemies as a Legendary Power

Magefist

  1. Now has Fire skills deal +15-20% increased damage as a Legendary Power

Bug Fixes

  • Fixed an issue that prevented Lakumba’s Ornament from granting the correct damage reduction value
  • Fixed an issue that prevented the Raiment of a Thousand Storms (6) Set Bonus from being applied while under the effects of a Chaneling Pylon
  • Fixed an issue that prevented Sacrifice from triggering the Focus portion of the Bastions of Will (2) Set Bonus
  • Fixed an issue that prevented projectiles from piercing while Vengeance was active with a Buriza-Do Kyanon equipped
  • Fixed an issue that could cause the damage from Moratorium to kill a player in a Set Dungeon
  • Fixed an issue that caused extra Fires of Heaven casts from Ivory Tower to trigger the Wrathful Passive Skill
  • Fixed an issue that caused The Twisted Sword stacks to be consumed when using Energy Twister – Storm Chaser
  • Fixed an issue that prevented the Norvald’s Fervor (2) Set Bonus from being granted while using Steed Charge
  • Fixed an issue that could sometimes prevent Ice Armor from triggering the Tal Rasha’s Elements (2) Set Bonus with Halo of Arlyse equipped
  • Fixed an issue that caused Tal Rasha’s Elements (2) Set Bonus to behave inconsistently with Etched Sigil casts
  • Fixed an issue that caused the Firebird’s Finery (6) Set Bonus to grant its Elite bonus damage when a Rare monster’s minions were ignited
  • Fixed an issue that prevented Bash with Blade of the Warlord equipped from being treated as a Fury spending attack

Adventure Mode

Bounties

  • In the event that both Act III and Act IV bounties are complete, the bonus act will now always be turned in first

A Plague of Burrowers

  • Significantly reduced Burrowers’ health

Bug Fixes

  • Fixed an issue that caused Urshi to always introduce herself to players
  • Fixed an issue that could, under certain conditions, prevent players from being able to finish a Set Dungeon

Crafting

Bug Fixes

  • Fixed an issue that prevented the quantity of items to be crafted from being properly updated when a new value was entered
  • Fixed an issue that prevented the list of affixes available when an item was being enchanted from being updated dynamically

Monsters

  • A new type of Treasure Goblin has been spotted in Sanctuary, the Menagerist Goblin
  • Pet attacks will now also break Primordial Scavengers’ armor in the same way player attacks do
  • The amount of gold dropped by Gilded Barons has been reduced
  • The Merciless Witch
  • Removed her shields in both the Realm of Regret and Realm of Fright
  • Significantly increased her health in the Realm of Regret

User Interface

  • Holding shift while comparing an item will now also remove the benefit of Caldesann’s Despair from the comparison
  • When viewing a player’s profile in game, it will now indicate whether or not you are looking at the current profile
  • The Inventory button no longer flashes for level 70 characters when a new item is picked up
  • Your highest damage numbers will now also be displayed in orange when shortened combat numbers are disabled
  • A shadow has been added to stack and charge counts on the hotbar, and buff icons
  • Several new Stash Tab icons have been added
  • The Paragon point button has been moved and will no longer overlap buff bar icons

Bug Fixes

  • Fixed an issue that prevented the Legendary Potion icon from being removed from the hotbar after being salvaged
  • Fixed an issue that prevented profiles from being properly updated when inspecting a player in-game after they have enchanted an item or socketed a gem

A complete list of changes, including tweaks and alterations made to each character class in regards to general, items, and Adventure Mode can be found at the Diablo 3 website.