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DDOS attacks disrupt European servers for Diablo III, World of Warcraft, StarCraft II and Hearthstone

World of Warcraft: one of four lucky games to be plagued by disconnections this morning.

Somebody told me yesterday that April Fools’ Day is for people with no sense of humour; that its jokes leave only the teller laughing, and are therefore the opposite of comedy. I’m still not convinced, but a morning of DDOS batterings certainly makes the argument persuasive.

A series of attacks against certain European online services have triggered a wave of disconnections and latency issues across Blizzard’s four pillars of connected PC gaming – Diablo III, World of Warcraft, StarCraft II and Hearthstone.

The attackers haven’t targeted Blizzard’s infrastructure directly – but rather the online services their games are dependent on in Europe.

The disruption effects “rippled” overnight, said Blizzard, and have now been felt “by a portion of our players’ population” – namely, that portion that resides in Europe.

“Diablo, World of Warcraft, StarCraft and Hearthstone players may be impacted by high latency and disconnections during their gaming experience that are the result of a series of DDoS attacks on certain European online services,” explained the developers.

“While we are closely monitoring the situation we wanted to thank you for your patience and apologise for any inconvenience this may cause.”

Hello, April. Sigh. I haven’t logged into Hearthstone since yesterday afternoon, when all seemed hunky dory. Have you had any problems since?

Cheers, CVG.