Endless Space 2: release date, system requirements, factions, multiplayer - everything we know

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Beloved, headstrong strategy types Amplitude are making the first sequel in their history: Endless Space 2. After four years away to let new ideas percolate and expand their fiction into the roguelike and fantasy 4X genres, they’re returning to the turn-based colonisation sim that made their name.

Related: the best PC strategy games.

Read on and we’ll let you know what to expect from your own randomly generated galaxy of frontier worlds, experimental technologies and oddly shaped lifeforms. And remember to check back, as we’ll update the post with new data once we’ve pushed back the darkness and uncovered more of what’s lurking in the void.

Endless Space 2 release date

Endless Space 2 release date

May 19, 2017. That's when Endless Space 2 will leave the drydock of early access for the starry void of a full launch on Steam. It'll cost $39.99 for the standard edition or $49.99 for the digital deluxe, which includes the soundtrack, some new heroes, and some skins for hero ships.

The game’s already available to play in Steam Early Access - currently $29.99, or $37.49 for the digital deluxe.

Bit of Amplitude trivia for you: the studio consult their community on release dates. “We have some pretty scary times at game release because we’re asking the VIPs to vote on whether the game should release at this date,” CEO Mathieu Girard admitted in our Amplitude interview. “It can be really tricky.”

Endless Space 2 system requirements

Endless Space 2 system requirements

Here are ES2’s system specs as they currently stand in Early Access. We can’t imagine they’ll be altered significantly before full release:

Minimum

  • OS: Windows (64bits only) 7 / 8 / 8.1 / 10 
  • Processor: i3 4th generation / i5 2nd generation / A6 series 
  • Memory: 4 GB RAM 
  • Graphics: AMD Radeon 5800 series / NVidia 550Ti 
  • DirectX: Version 11 
  • Storage: 8 GB available space 
  • Sound Card: DX11 compatible 
  • Additional Notes: Minimum Resolution: 1280 x 720

Recommended

  • OS: Windows (64bits only) 7 / 8 / 8.1 / 10 
  • Processor: i3 5th generation (or newer) / i5 3rd generation (or newer) / FX4170 (or newer) 
  • Memory: 8 GB RAM 
  • Graphics: AMD Radeon 8000 series or newer / NVidia GTX 660 or newer 
  • DirectX: Version 11 
  • Storage: 8 GB available space 
  • Sound Card: DX11 compatible 
  • Additional Notes: Recommended Resolution: 1920 x 1080

Endless Space 2 factions

Endless Space 2 trailers

The crucial thing to remember about Endless Space is that everyone thinks they’re the conquerors. Here’s a really nifty look at two of the game’s factions: a split-screen trailer that flits between the perspective of the clumsy but advanced Sophons and the cruel, imperialistic Vodyani.

Sophons

And here’s a closer look at the Sophons, who aren’t a million light years away from humanity - pioneering but careless.

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Vodyani

Find out more about the Vodyani, who squandered their homeworld but have found a way to prolong life at the expense of others.

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Cravers

This lot are the Cravers - a horrible bunch with a ceaseless appetite for planets. They’ve outgrown their creators, but still they press on.

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United Empire

The United Empire are a Soviet-style race of propagandists and warmongers whose message doesn't quite match the reality.

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Riftborn

Next are the Riftborn. They come from a perfect, pristine universe that was ruined when a portal opened to ours, and they're none too pleased about having to make do here.

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Horatio

The Horatio are a faction of clones - all named Horatio - who seek to refashion the galaxy literally in their own image.

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Lumeris

And here are the Lumeris - a sort of grasshopper mafia. You heard me.

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Endless Space 2 empire building

Endless Space 2 empire building

As you explore new star systems and claim their planets, you’ll expand your empire’s population, assimilating and uniting newcomers. And as that population grows, it’ll become both the source of your strength and the pokiest thorn in your side. 

It’s possible to change your government, support a political party or vote for powerful laws in the Galactic Senate to support your goals. But equally, your population will look on as you expand, analysing and criticising your decisions. Perhaps they fear their new neighbours - and perhaps that fear will guide your hand in subsequent turns.

Endless Space 2 warfare

Endless Space 2 warfare

Scraps in Endless Space 2 are handled via real-time cinematic battle sequences that are somewhat reminiscent of Football Manager’s match engine - fittingly, since Amplitude have just joined the Sega family.

That doesn’t mean you’re relinquishing control, however - you’re still designing your ships, upgrading them with researched technology, composing a fleet and picking a play for the course of the fight. Then crossing every available finger.

Endless Space 2 victory conditions

Endless Space 2 victory conditions

Endless Space 2 makes no bones about the fact it’s a space colonisation game; you’re not necessarily here to make lasting friendships. Ultimately the galaxy will belong to the civilisation that controls the most Dust - the mysterious substance that fueled the ancient Endless of the title. 

Even so, Amplitude are implementing six different victory conditions. Depending on your preference you can play aggressively, socially, economically and diplomatically, to varying degrees. You’re ruling the universe; that much is fixed. But you can decide how you go about it.

Endless Space 2 multiplayer

Endless Space 2 multiplayer

Amplitude slipped multiplayer into Endless Space 2 in March. Like the online play of its predecessor, it’s designed to be quick, with as little waiting around as possible in the 4X genre. Eight players can compete in the same galaxy, and of course there’s potential for all sorts of devious alliances. That’s what grand strategy is all about, right?

That’s everything we know for now! Keep checking back as we update this article. 

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JaxDagger avatarTurpentine avatarWendyLong avatar
Turpentine Avatar
3
8 Months ago

I thought it was well established at this point that V-Sync should be left on and an external FPS limiter (like MSI Afterburner's RivaTuner plugin) is then also used for smoothest experience on the original Skyrim. This will lock the FPS at a max of 60, but the performance difference is amazing. Not much point in an FPS above 60 anyways. I'm interested to see if anyone has tried Skyrim SE with MSI Afterburner and the RivaTuner plugin.

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WendyLong Avatar
1
2 Months ago

It is an interesting game, I will try to play this game to relax after school and stress work day. Thanks for sharing these video!

rolling sky

1
JaxDagger Avatar
6
8 Months ago

A very interesting game, feels like the game No Mans Sky should have been although i still have some of the game to get through, really enjoying it. Here is my FFM video "First Fourty Minutes" gameplay for those interested in seeing what the game is like https://youtu.be/97jk4bpAs_Y

0