CCP Games entice new pilots to try out Eve Online with this gameplay trailer | PCGamesN

CCP Games entice new pilots to try out Eve Online with this gameplay trailer

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Whenever you hear stories of giant space battles in Eve Online where thousands of dollars’ worth of damage is incurred over a territorial dispute, there is a temptation to sign up and start a new life as a digital privateer. Hoping to convert more of those people on the fence, CCP Games have released a new trailer for Eve Online, outlining the things you can do in its vast universe.

If you are looking to start playing Eve Online, our beginner's guide is a must read.

This trailer naturally starts at the beginning of your time with Eve Online, laying out the character creation process and how you pick a career path. Upon deciding which empire you belong to, the ball is firmly in your court for deciding what role you want to fulfill in the universe. Smuggling weapons, acting as a gun for hire or simply making a living as a humble asteroid miner; all of these potential options are open to players as you unlock new skills and develop your character.

Once you complete the initial Mentor quests and earn your first decent ship, the doors of the universe are open to you as you determine your path in Eve Online. It’s probably best to ally up with one of the game’s several player-driven corporations, who will give you some sort of goal to work towards.

With players driving the game’s internal economy (which has its own monthly financial report) and owning large amounts of in-game space, it’s only a matter of time before you get caught up in the intricate web of player politics. There are on-going factional disputes, shadowy council meetings to plan future battles and even spies which try to commit acts of in-game espionage. It does sound like something out of a space opera, the more you read about it.

It will definitely take you a while to build up to a giant capital ship or to be the CEO of a huge corporation, but you could end up as one of the combatants in an upcoming space battle which could end up causing thousands of dollars’ worth of damage. If you play your cards right, you can even finance your own subscription fee based on your dealings as a trader or a smuggler.

With Eve Online now being free to download and try out, why not give the life of a space pirate a go? Just remember to insure your ship whenever you go flying into a dangerous sector.

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hpoonis2010 avatarTzuWu avataruser8675309 avatar
hpoonis2010 Avatar
1 Year ago

The amount of in-game wonga to pay for a month-worth of plex costs a staggering amount of work and/or resources. Anyone racking up 30 hours/month or less is unlikely to be able to pay their way free of charge. The in-game cost of a plex is a lot more than it was 2-3 years ago.

TzuWu Avatar
1 Year ago

That really depends on where in EVE you "live". In high security space it would likely take a lot of work doing level 4 security missions to gather 1 billion isk, the approximate price of a PLEX in game. However in null security space(0.0), you can run drone sites that drop anywhere from 50 million to 600 million isk worth of loot. Comparing anything in a game, or in life for that matter, to how it was 2-3 years ago is kind of unfair. You can run DED combat sites and easily PLEX multiple accounts a month in low security and null security space, or even hisec if you know what you're doing, with a fraction of the time invested in doing mining/missions in hisec. Heck in certain areas of nullsec, especially where the Sansha's Nation NPC populate, you can make 100's of millions of isk off relic sites.I guess the problem is that people who never leave the "safe" confines of hisec still want the rarities that come with more dangerous space. I think another huge problem is that because of the advent of free to play games, the average consumer has gotten very cheap these days as well.

user8675309 Avatar
1 Year ago

This gaming company has no sense of decency and will not enforce it's EULA in regards to player conduct until someone is or has nearly been pushed over the edge (e.g. suicide attempt b/c of player harassment ~5 months ago, her torment continued even then). CCP's willingness to accept, enable, and participate in Eve Online's rape culture is as disgusting now as it's willingness to do nothing about harassment of suicidal players was not too long ago (which still happens in some contexts w/o intervention).