“We wanted to create a situation where our players were never forced to make a decision that they would later regret,” said Everquest Next’s creative director Jeff Butler. For that reason there will be no classes which are restricted to particular races.
The news that there would be no restrictions surfaced during a recent developer roundtable discussion:
“We wanted to create a situation where our players were never forced to make a decision that they would later regret, based on knowledge that they didn’t have at that stage in their careers,” Butler said during a round table discussion. “During character create, we didn’t want them to have to make a decision on career paths that they might later come to regret.”
This continues the developer’s work to undo many of the traditional hallmarks of the MMO genre. The team also plan on allowing players to slip between different classes with ease, adopting different skills and abilities as they do.
To learn more about Everquest Next here’s Everything We Know.