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Fallout 4 patch 1.2 stops mods loading, solution found

Fallout 4 weapon codes

Fallout 4’s latest patch has gone live on Steam, but all is not well. It’s broken mod functionality for some people, meaning all their hard-gathered additions and tweaks are gone and any effect they had in-game, like extra settlement buildings, have disappeared. Thankfully, solutions have already been found.

Fallout 4 mods are the best thing since, well, Skyrim mods.

This post on Reddit details the fix, which involves loading the launcher, then reloading mods in the Nexus mod manager. Exactly whether Bethesda, Nexus or both are to blame for the issue isn’t clear, but it will probably be fixed soon. For now, follow those steps to get your customised wasteland back.

The patch itselffeatures a number of improvements to stability, bug fixes and some minor new features. Here’s the highlights:

  • Number pad keys can now be used for remapping (PC)
  • Remapping Activate now works on Quick Container (PC)
  • General memory and stability improvements
  • Fixed issue with player becoming stuck in terminals
  • Fixed crash related to jumping into water and reloading saved games

Bits of this were featured in a Fallout 4 beta patch last week, but this version is all tested and good to go. Other than, whoops, that mod issue. How’s Fallout been looking for you, bugs-wise? Bethesda games have been constantly putting me off with immersion-breaking problems since 2005.

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