Fallout 4 won’t have modding tools at launch | PCGamesN

Fallout 4 won’t have modding tools at launch

Fallout 4 Behemoth

As Bethesda hype up Fallout 4 before its November 10th launch, one of the key features of the game being pushed is its support for modding on both PC and console. But while modding will be important to Fallout 4, it won’t be supported at launch.

Talking to IGN, Bethesda’s Pete Hines said the focus for the studio right now was finishing the game: “Nobody cares about mods if the game sucks. This has always been our philosophy. We shift energy to construction tools, the creation kit, and all of that stuff once the game is done, and we start to figure out what all of that is going to look like.”

Eager modders have already started making new items for Fallout 4, so will no doubt be a little disappointed that they won’t be able to import their new creations into Fallout 4 the day it releases. How long it will be before mod support is made available is not known.

Looking for more Fallout 4 knowledge? Take a look at Everything We Know

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294
2 Years ago

Not a big deal. I'm imagining I'll be spending multiple hundreds of hours with it before I even consider mods..

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36
2 Years ago

IIRC, the same thing happened with FO3 and Skyrim

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