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Far Cry Primal system requirements revealed, soft as a saber-tooth’s fur

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If you were planning on buying a new PC for Far Cry Primal, it might be time to hold fire. Ubisoft have revealed the minimum and recommended specs for their prehistoric Pokémon simulator, and even my hulking technology from the Land That Time Forgot easily passes. Check them out yourself below.

Far Cry Primal and many more great-looking upcoming PC games are just around the corner.

Here’s the minimums, which list the practically ancient 400 series Geforce as their lowest supported card.

  • Supported OS: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
  • Processor: Intel Core i3-550 | AMD Phenom II X4 955 or equivalent
  • RAM: 4GB
  • Video Card: NVIDIA GeForce GTX 460 (1GB VRAM) | AMD Radeon HD 5770 (1GB VRAM) or equivalent
  • Hard Disk Space: 20 GB
  • Peripherals: Windows-compatible keyboard, mouse, optional controller

That’s also a fairly low amount of disk space to be taking up for a modern, triple-A game, and not the fastest processor in the world either. You’re out of luck if you’re still moseying along on a 32 bit OS, but Microsoft’s free upgrade to Windows 10 should sort you out. Meanwhile, here’s the recommended specs:

  • Supported OS: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
  • Processor: Intel Core i7-2600K | AMD FX-8350 or equivalent
  • RAM: 8GB
  • Video Card: NVIDIA GeForce GTX 780 | AMD Radeon R9 280X or equivalent
  • Hard Disk Space: 20 GB
  • Peripherals: Windows-compatible keyboard, mouse, optional controller

Those aren’t exactly blowing the doors of either, with the relative cheapness of the GTX 900 series and equivelents. 8 gigs of RAM is fairly steep as an actual spec, but most modern PCs will be coming with that much or more, and it’s never been easier to get more RAM. Ubi also clarified that these would be the ranges of graphics cards supported on release:

  • AMD Radeon™ HD 5770 (1 GB VRAM) or better, HD 7000 / 200 / 300 / Fury X series
  • NVIDIA® GeForce® GTX 460 (1 GB VRAM) or better, GTX 500 / 600 / 700 / 900 / TITAN series

I suppose what it really comes down to is how well optimised the game is. If there’s flaws in the port, it won’t matter what meaty pile of circuits you’re running it through, it’s still not going to hit the performance targets you want. In general, Ubi’s ports have been pretty good in recent years, and that extra week they’re taking isn’t going to hurt, though I’m not sure exactly how much extra they’ll be able to get done. It’s not coming to 360 or PS3 (let’s leave them behind forever now, shall we? It’s been literally years) at all.

March 1st is your date if you’re planning on picking Primal up. I’m quietly interested, as I pointed out yesterday when it was explained why there’d be no co-op in the game.