It looks like Yager’s not the only developer putting together a team-based ship fighter with big ol’ capital ships blasting away at each other, some team behind Strike Suit Zero is at it too. They’ve formed a new studio, Edge Case Games, and their debut game, Fractured Space boasts tactical combat between massive ships on a “cosmic” scale.
“Fractured Space is an ambitious project we have wanted to do for quite some time, and we’re very excited to now confirm its development,” said James Brooksby, CEO of Edge Case Games. “Above all else we want to transmit a sense of scale to the player – the feeling of participating in a massive space battle inside their own titanic capital ship, blasting apart enemy ships and working together with other players to achieve a common objective.”
Edge Case Games promise transparant development, and have already given founding community members access to early playtest builds.
Arcadey dogfighter Strike Suit Zero got a bit of a mixed reception when it came out early last year. We didn’t review it at PCGamesN, but I did back in my old stomping grounds. It had its fair share of problems, but it got its nostalgia hooks into me and ended up winning me over.
Here’s what I had to say:
“When the final, sadly unsatisfying mission came to a close I was ready to put down SSZ. Replayability is offered in the form of scores, medals, and some unlockable ship bonuses you may not have been able to grab when first attempting the missions, but I’d had my fill. I would be happy to get in a thousand more dogfights, but I’m done with protecting and escorting my UNE chums. It’s rare that a game knows when to call it quits, but that’s the situation here. It’s not so long that it outstays its welcome, but not so short that it fails to show off all its promise.”
If you want to keep an eye out for Fractured Space playtests, check here.