Ubisoft’s upcoming tactical shooter Tom Clancy’s Ghost Recon Breakpoint is getting a new system for earning goodies – a Battle Rewards system. Announced in a post on the Breakpoint website, the new feature appears to be like a battlepass – it will get you gaining Battle Points through two game types, which you can then spend on exclusive rewards, with plenty on offer to collect.
According to the post, the Battle Rewards System will let you earn Battle Points through finishing faction missions or Ghost War matches, and it has various tiers, with each offering access to its own exclusive goodies. Each episode in the game will have two distinct Battle Rewards phases – called Acts – introducing 50 new items to unlock, with each Act including ‘milestone’ items that every player on that tier will receive.
Best of all, it looks like there’s no chance of getting duplicate items. The post says that the items you’ll get between milestones will be picked out randomly from the set of 50, minus the milestone items themselves and ones you’ve already got. Plus, reach each tier before the Act is completed and you’ll get all 50 items – guaranteed. There are no specific details just yet on what the items might be, though.
One thing to note, however, is that there’s a cap on the number of Battle Points you can accrue each day, so it looks like you’ll need to keep heading back and getting stuck into matches if you want to nab everything on offer.
A Rewards Booster that lets you collect the rewards at a quicker pace using Ghost Coins for that Act will be available to purchase two weeks after the game’s launch, but the post says that “engaged players will always be able to unlock all of the tiers for free” through gameplay, by earning enough Battle Points.