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Ghost Recon Breakpoint has a “single connection between solo, co-op, and PvP”

Executive producer Nouredine Abboud breaks down how all Breakpoint's modes of play are connected

Ghost Recon Breakpoint is a modern Ubisoft title, which means almost by default means it’s set in an expansive open world. Yet as we learned when we went hands-on with the campaign at a recent preview event, even the open-world elements off the main mission path often have the crafted feel of good, linear mission design – and that’s a result of the team’s dedication to a singular progression system.

“The single connection between solo, co-op, and PvP is a very important tool for us,” executive producer Nouredine Abboud says. “The way you value the experience you have in the game is always linked to the feeling of going forward. You can go forward in the story. You can go forward in your relationship with characters.”

All of that feeds back into the progression of your character, “This is a very good way to create a link between all those things. For instance, even the time you spend off of the main path, you’re going to develop your character. It’s going to give you a sense of freedom. That’s kind of the technique we’re using.”

As Abboud notes, the broad spread of content from directed missions to open world adventures aren’t going to please everyone. “There’s some people who, even if you do it very well, if it’s a little bit scripted, then they going to feel it’s bad. On the other hand, some people, no matter how well your open-world content is done, they are just going to go from cinematic to cinematic,” yet by feeding these all through one progression system, the developers hope to give all that content context.

Like in many online games, Abboud “sometimes the experience [players] have in every single mission of battle is not exciting. But because of developing the character, they feel it has a certain logic. They’re growing, they’re getting better at it, and it makes them happy.”

Check out more on Ghost Recon Breakpoint’s PvP, or dig into the Ghost Recon Breakpoint system requirements to see if your PC’s up to the task of running it. Breakpoint officially launches on October 4, and it’ll be the first new game on Uplay Plus alongside its regular release.