Ghost Recon Wildlands would like you to know it's really going for the authenticity thing with its new trailer | PCGamesN

Ghost Recon Wildlands would like you to know it's really going for the authenticity thing with its new trailer

Ghost Recon Wild Lands trailer

There's something a bit unnerving about this new trailer for Ghost Recon Wildlands. I think it's the jarring juxtaposition between the coffee shop acoustic guitar soundtrack, the vox pops of developers who sound like they're evangelising a pulled pork pop-up Kickstarter, and the footage of men hurting other with guns in stunning high fidelity. 

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Ubisoft's Ghost Recon Wildlands takes Tom Clancy's balaclava-adorned tactical combat into - you won't believe this when I tell you - a massive open world. As such, it could be seen as a spiritual successor to Ubisoft Red Storm's Rainbow Six: Ghost Recon, the first of the series to break free of tight museum corridors and airport departure lounges into open landscapes.

Red Storm are totally fine with that comparison, as the trailer's many vox pops will attest. So it's authentic in the sense that it pays its dues to previous Clancy titles, and that's encouraging.

Here's some next-level stuff, though. Ubisoft Paris consulted not just with military advisors (pfff, even Medal Of Honor: Warfighter went that far) to nail Wildlands' in-game authenticity, but also the CIA, drug enforcement officers, and drug smugglers. Fair's fair. That sounds pretty authentic. 

The game doesn't have a firm release date yet - Ubisoft's keeping a rather broad '2016' release window open.


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gabrieldlbien avatarQDP2 avatarbshanZz avatarTovias avatar
gabrieldlbien Avatar
2 Years ago

Now this, this looks incredible to me. Not just graphically, but in general.

QDP2 Avatar
2 Years ago

I too think this looks awesome. I have tried and disliked the previous Ghost Recon games though.. I'll be giving it a good look when the game comes out (currently the only thing to point out is that the first-person weapons don't seem to have a realistic feel to the firing. To make this the ideal game I'd rather have limited ammunition with heavier weapons, make the shots seem more important

bshanZz Avatar
2 Years ago

Well its Ubisoft. So every fight is probably going to feel the same, with redundant mechanics, you'll have specific spots to do this kind or this kind of move, and there will be a sh*t ton of useless collectible, I can see it from here.

Tovias Avatar
2 Years ago

I still don't quite get how big is the map or what zones they are taking, is it just Bolivia?