"Gosh, it's still going to be a long process" - 22cans on Godus leaving Early Access | PCGamesN

"Gosh, it's still going to be a long process" - 22cans on Godus leaving Early Access


It doesn't look like Godus is going to be leaving Early Access any time soon, as 22cans have reportedly moved the majority of their team across to work on a completely new game, instead of finishing the game they launched incomplete in September 2013. 

It's okay though, as you can play some good stuff instead by perusing our list of PC's best indie games.

According to the Eurogamer report, 22cans have diverted almost the entire team to work on their new game, The Trail. Molyneux announced The Trail at the Fun & Serious Game Festival, 2014. Eurogamer say the team at 22cans weren't aware the announcement was going to happen. 

In true Molyneux fashion, he spoke about the massive, world-changing impact his next game would have. "It can be understood at a glance, and it entertains the idea of communication beyond words, by means of music, art, and so on," Molyneux said at the time.

"If I can get the game to excite people together, if I can make them feel the excitement of discovery together, if I can reach out to them not as individuals but as a group, if I can make them care about their neighbours as much as they care about themselves, then I think I can have a game that builds on feelings and emotions untapped so far."

The Trail will be built in Unity and is expected to be announced and released this year.

As for Godus - now called Godus Wars and with an entire new Steam page, abandoning its bad reviews for more bad reviews - the game's last update was on March 2 and the last communication on Steam was March 18. That communication was to simply announce a sale celebrating 22cans' fourth birthday.

Speaking to Eurogamer, 22cans CEO Simon Phillips denied suggestions that development on Godus has ceased. "Godus is an ongoing project, on both PC and mobile," Phillips said. "There's lots of areas to support on the project, as you can imagine. We have a bit of a rhythm in moving from PC to mobile and so on.

"We shift our resources around depending on what we want to achieve, be that design, PC or mobile code, art resources and so on."

When pressed on a timeframe for Godus leaving Early Access, he said, "Gosh, it's still going to be a long process! There's lots of areas to explore to finish. [There's] not a fixed time frame right now."

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Mighty Gaz avatarKirk McKeand avatarNathSB avatarAnAuldWolf avatar「Spaerk」 avatarASAD avatar
Mighty Gaz Avatar
Mighty Gaz(2 days 14 hours played)
1 Year ago

No, it's not called Godus Wars. Godus Wars is the multiplayer component, that was separated out from the game for... Well. I if anyone knows of a good reason, let me know!

Kirk McKeand Avatar
1 Year ago

Godus Wars comes with vanilla Godus, so I don't think many will be buying the original now. It's a replacement in all but name, complete with a multiplayer update that should have come to the base game. This much was clear when it was offered free to existing Godus owners. It seems like a way to distance the game from the bad reviews of its original Steam page.

NathSB Avatar
1 Year ago

Because Molyneux.

Damn, I miss his Black & White and Fable 1 days.

AnAuldWolf Avatar
1 Year ago

I'll never understand people who hate Fable 2 and Fable 3. It seems like a hipster thing. Hatin' to hate because it's cool. I could understand if it was some ubiquitous, common thing that's everywhere, and it's something that the world is saturated with at the expense of all else. I could understand if it was something that was just overwriting everything else with its popularity, so other things were dying out.

The thing is is that the Fable games (including 2 and 3) were the opposite of that. They always felt like they had an identity to them that was given by their creators, they weren't phoned in. They were delightful in that they knew what they wanted to be. It was a rebellious stubbornness that kept them going, they're like video game punks. They didn't care that they weren't commonplace or that they didn't have massive mainstream appeal. They were what they were. And what they were was genuinely unique and quite unlike anything else.

To me, hating the Fable games would be like hating Vampire Bloodlines. It's just something that leaves me scratching my head.

But I know it's hip to hate niche things. Especially things that aren't overly bloody, and violent, and don't compel you to be a total dick all the time. Doubly so since the characters, for a change, also weren't douchebags.

I'm tired of that kind of thing. Fable was just fun, it was heartwarming, hopeful, uplifting, and fun. It was unusual, strange, and unfamiliar in how it behaved and played, but that never made it wrong. It just made it different.

I hate this idea of hating something because it's different. There's a lot of that toxicity going through the UK right now.

I guess I'm just not a fan of that. That's not me.

To be honest, this hate for Molyneux gets under my skin. He's a visionary, and people are incredibly stupid in that they take everything literally. They can't tell his hefty dreams and aspirations from the reality he's able to achieve, but that he wants to keep trying is to be admired, not resented. Unless you're envious, that is.

I'm just getting a feel for a lot of bad emotions in this. Envy, hatred of the unfamiliar, that kind of thing. Molyneux is a creator. You're not supposed to take everything at face value.

Why must gamers always be so bloody literal?

Guh, I'm getting that feeling in my stomach again because I'm reminded of Mass Effect 3 and how gamers couldn't understand that the green stuff in Synthesis was meant to be symbolic, not to be taken literally. And very few gamers understood that.

Glad I'm not a gamer, honestly. I'm just a person who plays video games as entertainment.

But this toxic resentmnet, no, I don't agree with it. Not even with Godus. Godus is popular on mobiles and with a casual audience. That's fine. Let them have it. It's not like that audience is trying to overwrite EVERYTHING in the way mainstream entertainment often does, is it?

NathSB Avatar
1 Year ago

Whoa, I never said a word about hating or even disliking Fable 2 and 3. I quite enjoyed 3, actually, and never played 2 since it wasn't available on PC.

Glad you got that rant out of your system, though. Go Synthesis ending!

As for Molyneux, I guess I miss they days he had a great team at his back, a team capable of taking his ambitious ideas and actually turn them into something grand.

「Spaerk」 Avatar
「Spaerk」(2 days 20 hours played)
1 Year ago

I am pretty sure that Godus was the last nail in the coffin.

At least before that one he "only" oversold his ideas but still ended up delivering a product, even if it was rather far behind what he initially promised.

With Godus he didn't even do that. He took the money from the PC community to fund work on the mobile version and ended up with some early-alpha crap for both of it.

ASAD Avatar
1 Year ago


I just want to say that i loved your game years ago... now you do still have great Ideas, some awesome...but the sad part is that you just don't know how to deliver it to us. your just using the wrong people to make you Ideas come to life, and why is that? so you can save some money on noobs to Develop your games? WOW man!