As one of the multitude of PC game clients out there, GOG Galaxy is a decent way of keeping games purchased from the DRM-free store up to date. But GOG has much bigger plans for the client’s 2.0 release – yet another step for the CD Projekt endeavor beyond just selling the best old games on PC. The new version will be a complete library tracker that lets you import data and manage your games from every platform, even consoles.
GOG Galaxy 2.0 will let you track data like achievements and hours played through a central library that pulls from whatever platforms you connect it to. GOG developers are working to bring as much official platform support as they can, but open-source community integrations will allow users to expand platform support.
You’ll also be able to include individual games outside of specific platforms, and you’ll be able to adjust your library view through custom tags, filters, and sorting options. The library function will also let you import background and game cover images for stuff that isn’t covered by the existing platform integrations.
For PC titles, you’ll be able to install and launch games directly through Galaxy, though features like cloud saves and auto-updates will require the original clients to be running. Eventually, the client will include a centralised friends list, cross-platform chat features, and discovery options to make finding new games easier.
GOG says “we don’t share any data with third parties,” and promises that you’ll be able to delete any platform integration and collected data from GOG’s servers with the push of a button.
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You can head to the official site for more details, and to sign up for the beta. Programs like Playnite have already offered similar features on PC – even Steam has modest support for imported games – but GOG Galaxy 2.0 sounds like a much more ambitious attempt at library tracking.