GTA V to support first-person mode on PC, cached Rockstar site suggests

Vinewood, Los Santos.

King among GTA IV’s catalogue of mods is its first-person mode. Not only did the new perspective give modder-made mega-textures the close-up attention they deserved, but also brought with it an implicit change of pace. First-person GTA players lived the downtime, embracing the detailed mundanity of Liberty City.

We’ll be able to do the same in Grand Theft Auto V with the full backing of Rockstar, a feature list on a cached website suggests.

The cached Rockstar support page was picked up by Reddit, and makes reference to two interlocking first-person modes – one for on-foot traversal, and another for vehicles. Expect fully-rendered car interiors, dressed with working speedometers, tachometers and dash lights.

“Across-the-board” graphical and technical improvements will complement the new views, delivering higher resolutions, better draw distances, finer texture details and denser traffic.

These upgrades “all work together to bring new life to the cities, towns, deserts and oceans of Rockstar North’s epic reimagining of Southern California,” the page reads.

Console players will be rewarded for transferring their Grand Theft Auto Online characters and progression to PC with new weapons or garages. And we’ll see all of GTA Online’s post-release patches at release: new jobs, weapons, vehicles, properties and customisation options abound.

We’ve a Grand Theft Auto V PC release date penciled in for January 27, and the promise of an updated soundtrack. Anything else you’d like to see coalesce in the finished port?

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