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Great Scott: Alien: Isolation screenshots evoke the horror original

alien_isolation_leak_3_0

The sole piece of concept art that dripped dreadfully from the ceiling of Creative Assembly’s ichorous development nest and into the public eye three days ago isn’t so isolated anymore; four screenshots have joined its horrible swim about the yoke of our optic pool.

This is Sega’s *cough*teenth attempt at doing right by Ridley Scott’s song of solitude. And this time, it looks like they’ve handed it to the right people.

See that? Exactly. No aliens. That’s a good sign. I don’t want to be seeing an Alien of any kind for the first 40 minutes at least of Creative Assembly’s new shooter-thing.

And note the creamy-grey chunkiness of the computer setup in the last image there. This looks like sci-fi as it was in the ‘70s – the starkness of white on black; the coupling of too-little-info to the terrible unknown.

Kotaku reported in October that Alien: Isolation would release next year, and task the player with both hunting and evading enemies in a stealth-shooter that took more from BioShock and Dishonored than James Cameron and Colonial Marines.

The protagonist was rumoured to be Amanda Ripley, Ellen’s daughter, stranded in a single space station run through by holes a shoehorn-headed alien might hide in. Brr.

What do you reckon to these snaps of it, then?

Thanks, Eurogamer.

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