Green Man Gaming say cost per hour stat is about “informed choices” | PCGamesN

Green Man Gaming say cost per hour stat is about “informed choices”

green man gaming cost per hour

Green Man Gaming have been a popular destination for discounted Steam keys for years, but a selection of statistics including “cost per hour” have drawn ire from the some in the industry.

The stat simply divides the current cost by an “average time played” stat listed on the game’s store page. The stat obviously favours open world and multiplayer games. At full price, PlayerUnknown’s Battlegrounds is listed at $.21 per hour. Fallout 4 is $.32 per hour. Linear, narrative focused games don’t come out so well. Tomb Raider is listed at $1.81 per hour. An indie game like The Fall Part 2 is at $4.59 per hour.

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GMG don’t explain where their “average time played” stat comes from on the store page (no, it’s not just HowLongToBeat), which has been one cause of concern, but the more substantial criticism is that it reinforces the idea that the value of games is defined by the number of hours of entertainment you get out of them. The Witcher 3 is great, sure, but that line of thinking doesn’t leave much room for more focused games, especially story-driven indies.

CEO Paul Sulyok says it’s all about informed consumer choice. “We believe that playing video games is a very cost effective form of entertainment” he tells PC Games Insider, “and the cost per hour stat allows the community to make informed choices so they can decide how they spend their time and money against other activities.

“The stat was introduced in response to demand from our community who were looking for different ways of deciding how to spend their money and is not linked in any way to the value or experience of the game. This can be done through customer reviews and discussions which are also available on the Green Man Gaming store.”

He also says that the time played stat comes from within the community. “It is an accurate statistic that is calculated using two non-extrapolated data points: the total number of actual gameplay time by our community and the current sale price as shown on the store. This data is based on our community which we’ve built up since our acquisition of Playfire in 2012.”

The cost per hour stat has been in place for months, but people took note thanks to the site’s currently ongoing Birthday sale, with big discounts on games from Bethesda, Ubisoft, 2K, and more. At the very least, that means all those costs per hour are getting much better for the month.

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