We may earn a commission when you buy through links in our articles. Learn more.

Aggro and Shaman decks get nerfed in Hearthstone patch 6.1.3

Hearthstone 6.1.3

An upcoming Hearthstone patch is coming to sort out all you aggressors and Shaman players, shaking up the meta and hopefully spawning some more interesting decks in the process. 

Speaking of which, have you seen our list of the best Hearthstone decks for beginners? 

Apparently a lot of people have been rolling Shaman decks lately, so Blizzard are nerfing some of the hero’s most frustrating cards, lowering the power of the most common Shaman decks.

“In the short-term, we think these adjustments bring Shaman closer to the pack in terms of both population and power level,” say Blizzard. “In the long-term, we think these changes will make playing against Shaman less frustrating and make the deckbuilding decisions for Shaman more interesting.”

Rockbiter Weapon is getting a mana cost bump and will now cost two points, reducing its effectiveness as a reliable early game remover and damage combo card.Tuskarr Totemic is also being changed, making it so it can only summon a basic random totem, instead of any totem.

As for aggressive cards, a bunch of these are also being nerfed. Call of the Wild, a powerful late-game card, has had its mana cost upped by one point. Execute, a Warrior card that allows for easy removal of damaged minions, has had its mana cost upped by a single point also, with it now costing two points to deploy.

The Charge card has had a big nerf, making it only grant the ability to attack straight away, but removing its attack buff and not letting the card it’s used on target the enemy hero. Elsewhere, Abusive Sergeant has had its attack power lowered to one point, making it a less obvious early game pick.

Last up is new card, Yogg-Saron. I’ll leave Blizzard to explain this one: “We felt like seeing Yogg in tournaments was not where we originally hoped it would end up,” Blizzard explained. “Yogg should be for players who want to have a lot of fun, but maybe not the card you see frequently in high-level tournaments. Yogg is relatively weak in power level for nearly every class at every level, but is slightly above average in 2 decks – Tempo Mage and Token Druid.

“We didn’t want to nerf it so much that it couldn’t still be a fun card for players who currently love Yogg. Yogg-Saron will now stop casting spells if, during Yogg-Saron’s battlecry, it is destroyed, silenced, transformed, or returned to its owner’s hand. We tried a bunch of things and we think this is a significant enough nerf that it could reduce the amount it gets seen (especially in tournaments), while still maintaining the dream for people who love the card.”

For the full notes, head over to Battle.net.