Hellgate is quietly attempting a comeback through Steam Greenlight | PCGamesN

Hellgate is quietly attempting a comeback through Steam Greenlight

Hellgate on Greenlight

You might remember Hellgate: London as the online action RPG built by ex-Diablo devs back in 2007. There was a big build up, but when it launched there was no bang. It just fizzled out. In 2008 the developer, Flagship, closed its doors and by 2009, the US and EU servers had been shut down. 

But then in 2011, new owners HanbitSoft brought it back. It was being played in Korea and was relaunching - with a name change to Hellgate London: Resurrection - in the US. But nobody seemed to notice, and it fizzled out again. But after seven years of not quite grabbing players, it’s making another attempt. Hellgate appeared on Steam Greenlight yesterday.

It’s a bit out of the blue, a three-year-old version of a seven-year-old online game just appearing on Greenlight, but I suppose Greenlight is a bit weird, isn’t it? 

The page is absent much information other than its hokey premise and the fact that it contains a bunch of features from the “Tokyo pack”, an expansion from a while ago. The whole package is Hellgate Global, apparently, which is split into Hellgate London Resurrection and Hellgate Tokyo. 

Taking a look at the website reveals little, either. For the last couple of years the only “announcements” are for server maintenance, while the last update comes from 2011. 

It doesn’t look like this third attempt is off to a great start. 

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Spiderz avatarTsunamiWombat avatarMountain_Man avatarAever avatar
Spiderz Avatar
3 Years ago

i got this confused with hellraid for a brief moment, i was like... WHAT

Mountain_Man Avatar
3 Years ago

One of the worst games I've played -- full of bugs, horrible optimization, and half-baked ideas -- and the deverlopers were so arrogant and dismissive of player concerns that I remember people on the official forums were celebrating when it was announced that Flagship Studios was closing its doors.

It could have been a good game, but the former Blizzard North crew proved that they were nothing without Blizzard's money and talent to back them up.

TsunamiWombat Avatar
3 Years ago

I remember beta-testing for Hell-Gate. The game itself, as you say, had a decent core, but it was poorly balanced, had bugs- it had humor in spades though, including an NPC that worshipped Gorilla Grodd from DC comics.

All the funny NPC's were wiped out when it launched live. The Shopkeepers used to quip jibes at you. I remember it fondly.

We begged Flagship to push back the release, told them it needed more time to cook - ranged in particular was just so much better than melee it wasn't even funny.

I feel the most sorry for those people that bought the $100+ founders package - fortunately I at the time had no free currency to blow like that.

Since then, The Secret World has come a long and done the thematic idea (somewhat. Tangentally) better. And the Gameplay was never that amazing.

Aever Avatar
3 Years ago

It was an OK-ish game, once you got past the awkwardness and the bugs. It's the type of game that would have been much better given more time in development.