How Riot's Summoner's Rift update is improving clarity in League of Legends | PCGamesN

How Riot's Summoner's Rift update is improving clarity in League of Legends

League of Legends

Riot have been working to update Summoner’s Rift, the primary playground in League of Legends, for the best part of six months now. They’re stripping away the polygonal menhirs that date the five-year-old game, and ensuring that everything is instantly readable.

Here’s what the art team are doing to make sure there’s as little as possible mediating between the player and a great play.

Riot are shooting for a kind of timelessness with their new Summoner’s Rift - something that escapes past technological restraints, retains the vibe of the “inviting, magic-infused forest”, and keeps players in the loop as to what the hell’s going on.

Building clarity has been a matter of removing visual clutter. LoL communicates a “ton” of information to the player every second - so there’s no room for any noise that isn’t useful, accurate, or easily digestible.

“This means simplifying shapes and values to make for easy visual reads no matter where you are on the map or what you’re looking at,” explained Riot lead artist Oliver Chipping. “The map should always relate to the champions, but it also needs to sit behind and frame them clearly as players run around shooting off abilities in groups of up to 10 at a time.”

Part of that is establishing a visual hierarchy - with the background at the bottom, and characters, visual effects and finally UI layered on top. The new UI is as “slim and as small as possible”.

Riot have also been thinking about ‘flow’ - the way the Rift’s art can subtly lead players down particular paths and help them understand where they need to be.

The resulting update shouldn’t leave low-end PCs chugging, either. What do you make of the changes so far?

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Rowan the Roman avatarGnug315 avatarAmdisity avatarwarcraft_1995 avatar
Rowan the Roman Avatar
3 Years ago

minimap icons need to scale. small map + huge icons is an irritating combination

Gnug315 Avatar
3 Years ago

Hard to tell without trying it, but I think it will work as intended.

Amdisity Avatar
3 Years ago

Well for me better Clarity on the rift will help, especially in team fights. I play Akali frequently so jumping around the screen in a team fight can get quite confusing as to who I'm targeting and where I actually am.

One thing I have noticed, they're trying to make the map/walls look closer to the invisible boundaries as to help us know exactly where we can go, is that lanes seem very boring and linear, with straight walls all the way up along the edges. A little fluff around the edges wouldn't hurt.

I am looking forward to it however.

Though I must admit I'm getting a little tired of all this focus on the jungle and jungle champs, because fighting against the AI instead of real people is too challenging, right? Every major update this season seems to be focusing on trying to 'fix' it.

warcraft_1995 Avatar
3 Years ago

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