Even disastrous floods can’t keep No Man’s Sky down

Flooding won't delay No Man's Sky

Over here in Blighty we had a pretty atrocious Christmas, with flooding and storms causing havok all over the country. Hello Games, Joe Danger developer and the fine folk working on No Man’s Sky (one of the few reasons to tune into the VGX awards) were hit pretty hard by the freak weather, with their Guildford office becoming a swimming pool. 

Thankfully, the team is back to full speed in their new, temporary digs reveals co-founder Sean Murray. Delays are not anticipated, which is quite a relief. 

“At times recently I’ve wanted to be depressed, to wallow, but it’s impossible surrounded by this team,” Murray said. “They are literally unstoppable. If we’ve lost some work, we’ll make up the time.”

“Everyone assembled over Christmas and we’ve been working super hard since,” he continued. “Right now we have set ourselves up at a new temporary (cramped!) location. Some of us are working from home. We’ve filled a couple of dumpsters with our old stuff, and built ourselves a make-shift post-apocalyptic set of workstations – but we’re back, full speed!”

The team’s goal is to find a new office over the next few months, or even repair the old one. They won’t be trying to get extra help from Kickstarter, though Murray says that if people want to help they should buy Joe Danger, but he’d rather see people buying the games because they want to play them.

Unfortunately the studio got no help from their insurance company because the office was situated in a high risk flooding zone.

Cheers, CVG.