Both of Avalanche Studios’ previous Just Cause games have been big, brash, explosion-filled affairs. In the second game you could throw yourself out of a plane, land on another plane, pull the pilot out the cockpit, crash that into an army base (ejecting just before collision) and then set off on a motorbike firing a machine gun into clusters of explosive barrels.
Avalanche have chosen to go for a more arthouse approach in their third Just Cause game. It’s not about explosions anymore but developing Rico Rodrguez's more sensitive side.
Rico going for a fly over a field of lilacs.
Rico on an evening drive.
Rico greeting an old friend.
Rico going in for a hug.
Rico giving a flying lesson.
Rico stretching his quads.
Rico rushes to help a man who's collapsed.