Kerbal Space Program 2 is on the way, and it’ll bring us a new and improved take on space exploration courtesy of publisher Private Division and a fresh development studio in Star Theory games. It’ll build on the space exploration simulation of the original, but aims to bring a host of new features and friendlier way for new players to get started with learning rocket science.
KSP2 debuted at Geoff Keighley’s pre-Gamescom show today in stunning CG form, but the screenshots on the Steam page look much more familiar. If you haven’t played the previous game, the new one will ease you in with animated tutorials, friendlier AI, and better tools for assembly and flight control – which the developers say will come “without sacrificing any of the challenge from the original game.”
Beyond that, you’ll find a whole bunch of “next-generation” additions to the list of parts, and the ability to construct Colonies. These outposts will be able to gather resources, host habitats, and serve as space stations, which will offer you a launch pad for exploration into progressively deeper stretches of space.
Perhaps the most notable addition is proper multiplayer, but the developers aren’t sharing much about how that works just yet.
You can get a taste of what to expect from the trailer above.
Kerbal Space Program 2 is currently scheduled to launch sometime in 2020.