League of Legends patch 8.10 – Marksmen changes and new Pulsefire skins

League of Legends

League of Legends’ next big content patch is 8.10. For the most part, it’s a pretty small patch, and while Riot have used it to test out some of the upcoming Marksmen changes, most of those have been reverted, being delayed until patch 8.11. Nevertheless, there are some other impactful changes – Sion’s Roar of the Slayer is getting changed up to stop him relying on it for lane domination, while Zac is getting a series of changes to his AP ratios. 

There’s also a new item, Stormrazor, which guarantess crit strike if you haven’t attacked for a short time, and a buff to Maw of Malmortius. There are also changes to Scuttlecrab, meaning control over river vision is about to become even more important. There are also quite a few changes to runes, with some minor numbers tweaks across several trees. Finally, Riven, Shen, and Twisted Fate are all joining the Pulsefire family with brand-new skins.

Have a look below for all the information we’ve got, straight from the PBE.

Want in? You’ll need the best League of Legends champions.

LoL Patch 8.10 Release Date And Downtime

We don’t know the exact release date for patch 8.10 yet, but the schedule is bi-weekly so expect it on Wednesday May 16. We’ll update when Riot do, but keep an eye on the server maintenance page for the latest updates.

LoL Patch 8.10 Balance Changes

That out of the way, let’s start with the really important bit, shall we? What you need to remember is that stuff on the PBE like this is neither guaranteed to happen, nor to be in the next patch even if it does. This is what the folks over at Riot are thinking about doing. We’ve got the numbers on what’s changing, and a general guideline on which way each champion, item, mastery, summoner spell or rune is moving.

Patch 8.10 Champion Changes

Bard – buffed

Bard balance changes

  • Caretaker’s Shrine (W):
    • Cost decreased to 70 at all ranks from 90 at all ranks.

Dr Mundo – changed

Dr. Mundo balance changes

  • Cooldown increased to 110/100/90 seconds from 100/85/70 seconds.
  • Cost changed to 25% current health from 25/30/35% current health.

Poppy – buffed

Poppy patch changes

  • Base movement speed increased to 345 from 340.

Sion – changed


  • HP regen decreased to 1.4 from 2.
  • Roar of the Slayer (E):
    • Damage decreased to 65/97.5/130/162.5/195 from 70/105/140/175/210.
    • Removed: “Enemies that the knocked back unit collieds with take 30% bonus damage.”
    • Slow changed to 60% at all ranks from 40/45/50/55/60%.
    • Armor reduction duration increased to 4 seconds from 2.5 seconds.
    • Armor reduction now apples to passed through targets.
    • AP ratio increased to 52% from 40%.

Zac – changed


  • Unstable Matter (W):
    • No longer adds 2% per 100 AP as damage.
  • Elastic Slingshot (E):
    • AP increased to 90% from 70%.
  • Let’s Bounce (R):
    • AP increased to 90% from 70%.

Riot recently announced that patch 8.11 will see a suite of changes to marksmen. Those changes first appeared in patch 8.10, along with the rune and item changes associated with the, and have now been reverted.

The context behind those marksmen changes focus on a need to slow them down slightly in lane, preventing them from ‘turning on’ too easily, and make it easier to play playstyles beyond rushing Infinity Edge and a Zeal upgrade.

The changes involve decreased armor, increased HP and HP per level, but reduced regen.

The full list of champions affected by the changes is as follows:

  • Ashe
  • Caitlyn
  • Draven
  • Ezreal
  • Jhin
  • Jinx
  • Kai’Sa
  • Kalista
  • Kog’Maw
  • Lucian
  • Miss Fortune
  • Sivir
  • Tristana
  • Twitch
  • Varus
  • Vayne
  • Xayah

Corki has also seen changes, but only to HP and HP regen.

Patch 8.10 Item Changes

Gargoyle Stoneplatebuffed

  • Unique active – Metallicizr cooldown decreased to 90 seconds from 92 seconds.

Hunter’s Machetechanged

  • Bonus damage vs monsters increased to 35 from 25.
  • No longer grants bonus attack speed.

Hunter’s Talismanchanged

  • Health steal increased to 30 from 25.
  • New effect – “while in jungle or river, regenerate 8 mana per second based on your missing mana.”
  • No longer gives 150% base mana regen.

Warding Token (Trinket)changed

  • Ward duration increased to 90-180 seconds from 60-120 seconds.
  • Charge cooldown increased to 240-120 seconds from 180-90 seconds.


  • B.F. Sword + Pickaxe + Dagger + 925 gold (3400 gold total)
  • 65 AD
  • 25% Attack Speed
  • Unique passive – “If you haven’t attacked in the last 2.5 seconds, your next basic attack will critically strike.”
  • Unique passive – When you critically strike, gain 25% attack speed and 8% movement speed for 1.5 seconds.

Maw of Malmortiusbuffed

  • AD increased to 60m from 50.
  • MR increased to 50 from 45.
  • Shield value changed to 350 from 300 + 100% of bonus MR.

Guardian Angelbuffed

  • New recipe – B.F. Sword + Chain Vest + Stopwatch + 100 gold.
  • Total cost – 2800 gold.
  • AD increased to 45 from 40.
  • Armor increased to 40 from 30.

Enchantment: Runic Echoeschanged

  • +60 AP
  • + 10% CDR
  • + 300 mana
  • New effect: Unique passive – Echo
    • Gain charges upon moving or casting. At 100 charges, the next damaging spell hit expends all charges to deal 60 (+10% of Ability Power) bonus magic damage to up to 4 targets on hit.
    • This effect deals 250% damage to Large Monsters. Hitting a Large Monster with this effect will restore 25% of your missing Mana.

Patch 8.10 Rune Changes


  • Damage increased to 175 from 125.

Bone Platingnerfed

  • Damage decreased to 15-40 from 20-40.


  • Extra health decreased to 50 from 60.

Cheap Shotbuffed

  • True damage increased to 15-40 from 12-30.

Ingenious Hunterchanged

  • Active item cooldown reduction increased to 15% from 10%.
  • Additional CDR per stack decreased to 5% from 6%.

Phase Rushbuffed

  • Movement speed changed to 25-40% from 15-40%.

Perfect Timingbuffed

  • Stopwatch transform time decreased to 8 minutes from 10 minutes.

LoL Patch 8.10 Scuttlecrab Changes

Rift Scuttler spawn logic changed from [Randomly determined location at all points] to [Now at game start, there are crabs on both sides of the river. When both are killed, only one will respawn, in a randomly determined location]

Rift Scuttler experience changed from [170] to [115-230 (scales from levels 1-9)]

Rift Scuttler gold changed from [100] to [70-140 (scales as above)]

Camp Respawn timers changed from 2:30 to 2:15]

LoL Patch 8.10 New Skins

Second most important: cosmetics. Lovely, gorgeous cosmetics. Bit more of a visual medium this, so we’ve grabbed the best videos of each skin, as well as a lovely pic or two. Some are relatively simple changes, while others are total reworks of every part of the champion outside the gameplay numbers – new VO, new animations, new particles and the rest. It’s generally defined by how much they cost, so we’ve detailed that as well.

Pulsefire Riven

Pulsefire Riven

1350 RP.Details from Riot.

Here’s her splash:

Pulsefire Riven

Pulsefire Shen

Pulsefire Shen

1350 RP.Details from Riot.

Here’s his splash:

Pulsefire Shen

Pulsefire Twisted Fate

Pulsefire Twisted Fate

1350 RP.Details from Riot.

Here’s his splash:

Pulsefire Twisted Fate

LoL Patch 8.10 Login Screen

Each patch has its own login screen with unique music. They’re always fairly excellent, though 8.10’s hasn’t appeared yet – expect it in the next week or so. It will likely be based around the Pulsefire skins.

That’s League of Legends patch 8.10. We’ll update as and when we get more info, or we’ll see you for patch 8.11 in the very near future. Let us know below if there’s any vital info we missed!