League of Legends Patch 8.17: Nunu Rework and High Noon skins

League of Legends patch 8.17 introduces the freshly-reworked Nunu, as well as new skins for the Eternal Dawn and High Noon lines

League of Legends’ next big content update is patch 8.17, introducing the newly reworked (and much more whimsical) Nunu, as well as a host of skins for both the Boy & His Yeti, and several other champions. When it comes to balance changes in general, patch 8.17 is lacking, but with a rework as new as fresh snow to contend with, there should be plenty to keep you going.

When it comes to Nunu’s abilities, you should recognise quite a bit from his previous form. His Q, Consume, is largely unchanged, and his ultimate, Absolute Zero, has also stayed pretty much the same. There’s even a bunch of snowball-themed spells to get to grips with, including Biggest Snowball Ever!, which will be familiar to fans of Aurelion Sol.

When it comes to new cosmetics, there are updated models and splash arts for all of Nunu’s pre-existing skins. If that weren’t enough, there are two new Eternal Dawn skins for Irelia and Talon, while Lucian, Urgot, and Thresh all head to the Wild West – it’s Hiiiigh Noon. Wait, sorry, wrong game…


We don’t know the exact release date for patch 8.17 yet, but the schedule is bi-weekly so expect it on Wednesday, August 29. We’ll update when Riot do, but keep an eye on the server maintenance page for the latest updates.


That out of the way, let’s start with the really important bit, shall we? What you need to remember is that stuff on the PBE like this is neither guaranteed to happen, nor to be in the next patch even if it does. This is what the folks over at Riot are thinking about doing. We’ve got the numbers on what’s changing, and a general guideline on which way each champion, item, mastery, summoner spell or rune is moving.

Nunu & Willump, the Boy & His Yeti

 Following multiple teasers, Nunu’s long-awaited rework arrives in patch 8.17. The Boy & His Yeti have been remade with entirely new abilities, as well as a whimsical reimagining of his lore and character model.

  • Base HP: 590
  • HP Per Level: 65
  • Mana: 283
  • HP Regen: 1
  • Base MR: 32
  • MR Per Level: 1.488
  • Base AD: 57
  • AD per level: 3
  • Base Armor: 32
  • Attack Speed: 0.625
  • Base Move Speed: 345
  • Attack Range: 125

Call of the Freljord (Passive):

  • Dealing damage to enemy champions, large monsters, or structures grants Willump and his ally nearby with the highest attack speed Call of the Freljord, increasing their attack speed by 20% and movement speed by 10% for 4 seconds.
  • While Nunu & Willump are under the effects of Call of the Freljord, their basic attacks cleave for [30% tAD] damage.
  • The duration stacks but the effect can only occur once every 10 seconds per target.

Consume (Q):

  • 60 Mana
  • 12/11/10/9/8 sec Cooldown
  • Willump takes a bite of an enemy, dealing damage and healing himself. This healing increases by 50% when he is below 50% health.
  • Monsters and minions: Deals [340/500/660/820/980] true damage and heals for [75/120/165/210/255] (+50% AP)(+10% Health).
  • Champions: Deals [60/100/140/180/220 (+50% AP)(+5% Health) magic damage and heals for [half of monster and minion heal](+50% AP)(+5% Health).

Biggest Snowball Ever! (W):

  • 50/55/60/65/70 Mana
  • 14 sec Cooldown
  • Willump rolls a snowball that grows in size and speed. The larger the snowball, the more damage it deals and the longer it knocks up.
  • When the snowball impacts a wall, enemy champion, or large monster, it explodes, dealing up to 180/225/270/315/360 (+150% AP) damage to nearby enemies and knocking them up.
  • Reactivating the ability rolls the snowball forward on a straight path.
  • Continuously turning in the same direction increases Willump’s turn rate over time. This bonus starts over when changing turn direction.

Snowball Barrage (E):

  • 50/55/60/65/70 Mana
  • 14 sec Cooldown
  • For 3 seconds, each additional cast causes Nunu to throw 3 snowballs at a rapid rate. Enemies hit take [16/24/32/40/48] (+5% AP) magic damage, and champions and large monsters become Snowbound. Enemies hit 3 times are slowed by 50% for 1 second.
  • Willump’s Turn: After Nunu is finished throwing snowballs, all enemies within range that are Snowbound become rooted in place for [.5 at level 1 + .0588s per level] seconds.
  • Nunu can cast Snowball Barrage up to 3 times before Willump’s Turn. 
  • Nunu can only slow each enemy once with Snowball Barrage.

Absolute Zero (R):

  • 100 Mana
  • 110/100/90 sec Cooldown
  • Willump channels for 3 seconds, sapping the area of heat. Nearby enemies have their Movement Speed slowed by 50%, increasing to 95% over the duration of the channel. Every second while channeling, Nunu and Willump receive a shield that absorbs 65/75/85 (30/40/50% Health) damage.
  • Enemies caught in the area when the channel ends take up to 625/925/1275 (+250% AP) magic damage, depending on how long Absolute Zero was channeled.

Here’s what all that looks like when it’s brought together:

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And here are all of Nunu’s newly-redesigned skins:

Classic Nunu & Willump

Demolisher Nunu & Willump

Grungy Nunu & Willump

Nunu & Willump Bot

Sasquatch Nunu & Willump

TPA Nunu & Willump

Workshop Nunu & Willump

Zombie Nunu & Willump

Patch 8.17 Item Changes

Duskblade – changed

Increased to 21 from 18
Unique Passive – Nightstalker
Damage changed to 30-150 from 30-200

Stormrazor – buffed

Decreased to 60 from 65
Attack speed
Increased to 35% from 25%
Unique Passive – Storm’s Edge
Crit decreased to 140% (+1% per .5 critical strike chance) from 160% (+1% per .75 critical strike chance).

Patch 8.17 Rune Changes

No Rune Changes

Patch 8.17 New Skins

 Divine Sword Irelia – 1350 RP
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Here’s her splash:

Enduring Sword Talon – 1350 RP

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Here’s his splash:

High Noon Lucian – 1820 RP

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Here’s his splash:

High Noon Thresh – 1350 RP

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Here’s his splash:

High Noon Urgot – 1350 RP

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Here’s his splash:

Patch 8.17 Champion Changes

Annie – buffed

Attack Range
Increased to 625 units from 575

Bard – buffed

Tempered Fate (R):
Cooldown decreased to 110/95/80
seconds from 130/115/90 seconds

Fiora – changed

Bladework (E):
Second basic attack damage changed to 160/170/180/190/200% from 140/155/170/185/200%.


Garen – nerfed

Decisive Strike (Q):
Damage decreased to 30/60/90/120/150 from 30/65/100/135/170


Kassadin – buffed

Tempered Fate (R):
Cooldown decreased to 5/3.5/2 seconds from 6/4/2 seconds

Kayn – buffed

Shadow Step (E):
Duration increased to 7/7.5/8/8.5/9 seconds from 5/6/7/8/9 seconds.
Shadow Assassin bonus movement speed increased to 80% from 70%.

Master Yi – buffed

Meditate (W):
Cooldown decreased to 28 seconds from 35 seconds.
Damage reduction increased to 60/62.5/65/67.5/70

Rengar – buffed

Thrill of the Hunt (R):
Cooldown decreased to 110/90/70 seconds from 130/100/70 seconds

Varus – changed

HP per level
Increased to 89 from 86
Base HP
Decreased to 499 from 549

Wukong – buffed

Attack speed
Increased to .711 from .658


Each patch has its own login screen with unique music. They’re always fairly excellent, and the two you’ll see during patch 8.17 are no exception. There’s one for Nununu:

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And another for the High Noon skins:

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That’s all the major changes in League of Legends patch 8.17 covered, but we’ll see you again for patch 8.18 in a few weeks.