If you’re looking to get to grips with the latest League of Legends inspired card game from Riot Games, then the Legends of Runeterra regions are a great place to start.
After spending time in the Legends of Runeterra open beta, we’ve got to grips with all the regions and their different playstyles. So, how does Legends of Runeterra stray from the online card game landscape? We’ve explained the basics of how to play Legends of Runeterra, but what really sets this card game apart from the rest of the pack? Well, you’ll have to constantly react to the other players attack and defence for starters, but it does have one thing in common with other CCGs, other than taking a while to set up the ultimate deck, cards belong to certain types and in this case – regions.
Legends of Runeterra regions can be compared to Magic’s colour system, or Hearthstone’s classes, not the Legends of Runeterra champions themselves. Regions divide the Legends of Runeterra cards into distinct specialities such as spells or cards focusing on stunning enemies. We’ve included all the regions in Legends of Runeterra announced, so far.
Legends of Runeterra regions
There are six regions in Legends of Runeterra and it is possible to combine two regions to form a deck. We haven’t seen any neutral cards yet, but the combination of regions allows for a more varied approach when rotating decks, you can see how regions work when combined in the best Legends of Runeterra decks. You can use XP to rank up your regions and gain rewards in Legends of Runeterra from upgrading specific regions.
Here are the Legends of Runeterra regions:
Shadow Isles – Death and Sacrifice: Shadow Isles is all about sacrificing cards to revive them later in the game.
Noxus – All-Out Assault: A damage heavy region that focuses on chipping away at the enemy Nexus through card specific abilities.
Piltover & Zaun – Machinations and Mayhem: A risky region that focuses on discarding and drawing cards to buff up cards and deal damage.
Freljord – Frozen Fortitude: Freljord is all about surviving damage and board control, with cards that benefit you from surviving damage so you can deal mighty blows later in the game.
Demacia – Magical Might: A spell heavy hand full of beefy cards and ‘detain’ which allows an ally to capture a unit.
Ionia – Storm of Steel: Ionia region cards focus on stunning or recalling units to beef up cards.
Now you’re up to speed with the Legends of Runeterra regions, our Legends of Runeterra tier list will give you an idea on the best and worst champions in the game and the region they belong to, as well as our guide on what you can find in the Legends of Runeterra vault and other game rewards.