Oculus “won’t use hardware checks as part of DRM on PC in the future”

Oculus Rift

A couple of months ago some savvy redditor released a hack so that people could play Oculus exclusives on Vive, but it wasn’t long before Oculus plugged it by adding DRM to the headset. They’ve just reverted that decision in a new patch. 

Check out our list of PC’s best VR games.

When the DRM was first released, the redditor just found another workaround for Revive – the hack that allowed people to play Oculus exclusives elsewhere – but it had the unhappy consequence of making piracy easier.

This is why Oculus were forced to remove the DRM. Though it could could back in some other form, Oculus say they won’t use hardware checks for this purpose in the future.

We reached out to Oculus for comment and a spokesperson said: “We continually revise our entitlement and anti-piracy systems, and in the June update we’ve removed the check for Rift hardware from the entitlement check. We won’t use hardware checks as part of DRM on PC in the future.

“We believe protecting developer content is critical to the long-term success of the VR industry, and we’ll continue taking steps in the future to ensure that VR developers can keep investing in ground-breaking new VR content.”

This step has caused the creator of Revive to revert to the original version – the one that lets players play exlcusives on other headsets without opening the door for pirates.

Lately Oculus have spoken out about why they’ve been snapping up exclusives, saying they’re a “good thing for the consumer“.