Metro: Last Light PC system requirements, as decreed by Deep Silver

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Metro: Last Light is out now; here’s our Metro: Last Light review.

“Your PC tower must be this tall,” says the man at the New Games Show, often just in time for you to watch all your friends board the ride you were headed for. Thankfully, though, on this occasion incoming Metro publishers Deep Silver have been kind enough to let us know what 4A’s visually-arresting new shooter will and won’t run on in advance.

Ticking away under Metro: Last Light is a proprietary engine made by 4A, designed to take advantage of DirectX 11 graphics cards. It’s also good for use with specific Nvidia trickeries like 3D Vision, which might just make this the perfect showcase game for that sort of thing.

If you’re not equipped for 3D, that’s fine too. Just take a deep breath, don your spec-mask and join us in wading through the tech:

Minimum

Windows: XP (32-Bit), Vista, 7 or 8

CPU: 2.2 GHz Dual Core e.g. Intel Core 2 Duo

RAM: 2GB

Direct X: 9.0c

Graphics Card: DirectX 9, Shader Model 3 compliant e.g. NVIDIA GTS 250 (or AMD equivalent e.g. HD Radeon 4000 series) or higher

For 3D Vision Support:

  • NVIDIA GTX 275 or higher
  • 120Hz Monitor
  • NVIDIA 3D Vision kit for Windows Vista, 7 or 8

Recommended

Windows: XP (32-Bit), Vista, 7 or 8

CPU: 2.6 GHz Quad Core e.g. Intel Core i5

RAM: 4GB

Direct X: 11

Graphics Card: NVIDIA GTX 580/660 Ti (or AMD equivalent e.g. 7870) or higher

For 3D Vision Support:

  • NVIDIA GTX 580/660Ti or higher
  • 120Hz Monitor
  • NVIDIA 3D Vision kit for Windows Vista, 7 or 8

Optimum

Windows: Vista, 7 or 8

CPU: 3.4 GHz Multi-Core e.g. Intel Core i7

RAM: 8GB

Direct X: 11

Graphics Card: NVIDIA GTX 690 / NVIDIA Titan

For 3D Vision Support:

  • NVIDIA GTX 690
  • 120Hz Monitor
  • NVIDIA 3D Vision kit for Windows Vista, 7 or 8

Want to know what all that hardware buys you? Check out this Metro: Last Light trailer for the most beautiful brand of fascism we’ve ever seen.