Havok has been acquired by Microsoft. Previously owned by Intel, Havok is a key 3D physics provider in the gaming industry. It has appeared in more than 600 games, including blockbuster titles like Halo, Assassin’s Creed, Call of Duty and lots more.
Microsoft have used the technology in the past in their games, as have Activision, EA, Ubisoft and Sony. You’ve probably seen the logo flash up in countless titles over the past decade. It seems like a big win for the company.
“As we welcome Havok to the Microsoft family, we will continue to work with developers to create great games experiences, and continue to license Havok’s development tools to third party partners,” says the blog post. “We believe that Havok is a fantastic addition to Microsoft’s existing tools and platform components for developers, including DirectX 12, Visual Studio, and Microsoft Azure.”
Microsoft seemingly plans to continue to let other developers use the technology, and there are also plans to push the tech forward as they develop their cloud technology.
“Havok shares Microsoft’s vision for empowering people to create worlds and experiences that have never been seen before, and we look forward to sharing more of this vision in the near future,” concludes the blog post.