Struggling to make your Bannerlord caravan work for you? If it’s not profitable yet and you’ve sunk time, money, and resources into making it work, here’s where you could be going wrong.
Caravans in Bannerlord are non-controlled AI that roam the trade routes selling goods to cities and towns. If you want to find out a bit more about caravans before you send them off into the big wide world of Bannerlord, then we don’t blame you – they’re costly afterall. A caravan will set you back around 15,000 denar and you’ll need 29 caravan guards to run one, which will have a varied daily upkeep.
You can unlock caravans by speaking with merchants in villages, once you’ve introduced yourself, simply choose ‘I wish to form a caravan in this town’. Caravans can be a very lucrative business, with the added benefit of when you send them off into the wild, they’re almost not your problem anymore – you’ve just got to hope they’ll bring back the dollar.
Mount & Blade II: Bannerlord caravans
Here’s a few things that’s good to know about caravans in Bannerlord before you make the leap:
- Timing: They take a few weeks to start making profit, so if you don’t see an instant impact on your wallet then don’t give up yet.
- Control: You can’t follow a caravan around, so once it’s set in motion, you can only keep tabs on profit and expenditure.
- Skills: There are passive skills that improve caravans in your social trade skills that can reduce trade penalties and increase profits.
- Following: Having trouble following or accompanying a caravan? Unfortunately, it appears that this popular option from Warband isn’t in Bannerlord at the time of writing.
If you want to get up and running quickly with your caravan in Mount & Blade II: Bannerlord, here’s how to make money quickly in Bannerlord. Another alternative to quick income is Bannerlord workshops, you can set them up in cities, but require a little more attention than caravans to make successful.