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Oculus Rift consumer editions are shipping to developers with SDK 1.0

Oculus Rift final

Oculus are gearing up a notch as the launch of VR draws ever closer. The VR company have announced that Final Rift Hardware – the consumer edition that we’ll eventually get to purchase – is being shipped out to developers, and it’s accompanied by the full 1.0 version of the SDK software.

We’re going to be playing lots of VR games in 2016 for a new set of features. Why not suggest what Oculus Rift games you think we should play?

The push with final hardware and 1.0 software is for developers planning to release their VR games as launch titles for Oculus Rift. “If you’re shipping a Rift title in Q1, you’ll need early access to Rift hardware and new platform features to finalize your game or application. The Rift SDK 1.0 and runtime include features tied to the consumer product, so we’ve currently limited the release to developers putting final touches on launch titles,” says Oculus.

Developers planning to release as a launch title who don’t have access to the final model hardware can upload their game previews to the Oculus submission tool to apply for the headset and SDK. Oculus emphasise that this is for devs looking to release at launch only: DK2 headsets and the 0.8 release of the SDK are fine for games with later release dates.