Activision Blizzard see record financial quarter as Overwatch generates over $500 million | PCGamesN

Activision Blizzard see record financial quarter as Overwatch generates over $500 million

Just in case it wasn't already completely obvious, Overwatch has done well for Blizzard. Like, really well. The Activision Blizzard earnings report that's just been released shows that revenue earned during the first half of 2016 almost equals that of 2013 in its entirety, with still half a year to go.

See what else is due this year in our upcoming PC games list.

Gamers worldwide have spent more than 500 million hours in Overwatch, earning Blizzard over half-a-billion dollars in revenue, delivering a record quarter. This means more than $500 million of the $738 million generated this quarter was from Overwatch.

The first-person shooter also hit 15 million players faster than any other game in Blizzard history. Yes, even WoW.

Bobby Kotick, chief executive officer of Activision Blizzard, said, "With Overwatch's incredibly successful launch, Call of Duty's record first half performance, and Candy Crush's continued growth as key drivers of our overall performance, we delivered a record Q2. We exceeded our non-GAAP (as previously defined) outlook by $234 million in revenues and $0.16 in earnings per share, and raised our full-year outlook.

"The lynchpin of our current success and our future growth is our talent. Our teams have the unique combination of passion, entrepreneurial spirit and inspired creativity. The success of Overwatch, our newest franchise, is a testament to this talent. I'm grateful to our over 10,000 employees, each of whom embodies these characteristics of our culture."

Outside of Overwatch, Hearthstone registered record time spent playing, thanks to the Whispers of the Old Gods expansion, and Call of Duty continues to perform.

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AnAuldWolf avatarRowan the Roman avatarDreadnaught avatar
AnAuldWolf Avatar
872
1 Year ago

Yep. It's everything normal people want out of a game. Yet for an asexual abnormal such as me, it doesn't do a lot for me. Through my eyes, it's not very inventive or inspired, it's just "TF2 with those hip Blizzard stylin's the kids are crazy about." and I'm never going to do that again.

I guess you have to be a hardcore player of TF2 in the first place, along with lacking the I (and possibly E) part of the PIES brain intelligence model juuust enough to be able to overlook its many, many problems (ethical and otherwise). Meanwhile, I am enjoying Starbound's 1.0 release.

Nice for people who like it, but it'll never stop leaving a bad taste in my mouth. Too much sly, surreptitious sexism for my liking, that just goes over the heads and under the radar of those who're less I in PIES. Which is by far my favourite model for how the intelligences work, did I mention?

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Rowan the Roman Avatar
70
1 Year ago

Nah, it is TF2 with the addition of abilities and more strictly defined character roles. Which for someone who got really sick of the quantity of weapons added to TF2 is great. The most unusual part about it is probably the amount of movement freedom available and the amount of verticality in the combat. The character having backstories and interacting with each other is just a good bonus.

3
Dreadnaught Avatar
2
1 Year ago

Nothing like a droning post filled with unsolicited self disclosure and references to abstruse psychology topics to really impress the audience. Well done.

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