Piranha Games teases new project; “It’s epic, it’s online, it’s sci-fi”

Piranha Games New Project

Piranha Games, the studio behind MechWarrior Online, have brought online a teaser website for their next unannounced project. The cryptic countdown is scheduled to run out on September 9th at 12:00PM PDT. There are no hard details announced, but with some detective work the community has managed to access a hidden message on the site.

“It’s a big one, it’s going to be the largest production ever undertaken here at Piranha, and we want YOU to be part of it.”

Having successfully funded and developed MechWarrior Online, Piranha Games are looking to new frontiers. By inputting “I AM HUMAN” into the phrase field provided, we’re privy to a message from creative director and co-founder, Bryan Ekman, about their next game:

Let me start by introducing myself. My name is Bryan Ekman, Creative Director and Co-Founder of Piranha Games. 14 years ago I founded Piranha Games with my business partner Russ Bullock to build exciting and engaging games that we love to play. Piranha is best known for our latest endeavor — MechWarrior Online, an online free-to-play giant robot combat game. MechWarrior Online’s incredibly successful Founder’s Program proved that we can work directly with our backers to help build a game for the community.

On Sep 9th, 2014 at 12:00PM PDT we invite you to join us for the reveal of our next project. It’s a big one, it’s going to be the largest production ever undertaken here at Piranha, and we want YOU to be part of it.

It’s epic, it’s online, it’s sci-fi.

Just below you will find a registration form. Filling out this form will register you for our new game and grant you an exclusive in-game item when the finished product goes live. By registering now, you can also name your Pilot – yes that’s right, pilot. Ok, no more spoilers…

I look forward to the future, and our journey to the stars.

So apart from it being set in space, and something to do with pilots (what we don’t know exactly), there’s not much to know until the countdown expires. You got any ideas?

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