PUBG’s Team Deathmatch mode is confirmed for patch 6.2

February 12, 2020 It’s offical – Team Deathmatch is coming to PUBG.

That Team Deathmatch mode rumoured to be coming to PlayerUnknown’s Battlegrounds has now been confirmed. Yesterday, one eagle-eyed pro player spotted the new mode had been pushed to the live game accidentally. Now, just a day later, PUBG Corp. has confirmed the mode is indeed on the way.

As reported by our sister site The Loadout, news of the PUBG deathmatch leak came via PUBG pro Russell ‘Xtreme’ Walters, who posted a screenshot of their discovery on Twitter (check it out below). Tucked under the Arcade section in the in-game menu, there’s the option for Team Deathmatch, with the description: ‘Eliminate enemy squads by any means necessary’.

There have been rumours of Team Deathmatch heading to the battle royale game’s mode roster circlulating for some time, though this was the first tentative ‘confirmation’ we’d seen that it is indeed in the works. Now, in a blog post on the PUBG website, the developer says: “PUBG’s Team Deathmatch will bring intense 8v8 fights to seven different battlefields pulled from your favourite maps.”

Arriving in patch 6.2, Deathmatch will feature in the game’s shiny new Arcade, a “feature that focuses on the PUBG gunplay that you love, but in new game types to thrill and challenge you”. The mode – a “tried and true FPS classic” – will rotate in and out of Arcade. “PUBG is founded on the premise of Battle Royale, but we know that sometimes you just need to change it up a bit”, the studio says.

As revealed in the screenshot captured, Team Deathmatch is an 8v8 mode that gets teams fighting to reach a target score first in a random map. The team that scores the target number of rounds first then wins the whole match.

The mode will have set loadouts players can choose from, and they’ll update along with your respawns. If you die during a round, you’ll respawn in ‘as safe a place as possible’ near your teammates and will get a temporary invincibility perk afterwards. Plus, keep killing opponents without taking damage yourself over ‘a certain period of time’ and you’ll get a TDM boost that’ll heal larger amounts of health.

You might also see two empty slots in the post indicating new modes are on the way soon, but it’s not clear what these might be yet. For all the in-depth details on how Team Deathmatch will work, head to the blog post here ahead of the mode’s arrival in patch 6.2.