PUBG update 21: Training Mode, MK47 Mutant assault rifle, Tukshai vehicle

The bumper PUBG update 21 brings with it the highly-requested Training Mode with a new AR and vehicle

PUBG update 21 - Training Mode

What’s in PUBG update 21? PUBG patch notes are essential to keeping Brendan Greene’s battle royale game feeling fresh, and PUBG update 21 looks like just the set of important additions needed to do so. With a brand new Training Mode, the MK47 Mutant assault rifle, and the already-popular Tukshai vehicle, there’s plenty for PUBG players to get their hands on.

Kicking off PUBG update 21 is Training Mode. At 2x2km – far smaller than the standard 8x8km Miramar and Erangel maps – Training Mode allows you to practice each element of your PUBG skills in a match with up to four other players. Besides the PUBG new map we have a new PUBG weapon, the MK47 Mutant. The new AR drops on all maps as world loot, has two firing modes, and can be equipped with most attachment types. Then there’s the Tukshai, a Sanhok-exclusive vehicle that carries up to three people. It’s small, but perfect for navigating Sanhok’s nooks and crannies.

So PUBG update 21 is a bit of a biggie, then. There’s even more where that comes from – there’s also a laser sight attachment coming with more Fix PUBG-related improvements – so we’re here to help you make sense of it all. Here’s PUBG update 21 in full:

PUBG update 21 release date

When is PUBG update 21 coming out? If you’re asking that then we have good news for you: PUBG update 21 is ready to download for live servers now.

PUBG update 21 – Training Mode

Training Mode – added

Place to practice all aspects of PUBG gameplay
30 minutes
Player health
Cannot drop below 1HP

PUBG update 21 – MK47 Mutant

MK47 Mutant – added

All maps via world spawn
Bullets and capacity
7.62 mm, 20-round
Firing modes
Single shot and two-round burst
All except stock slot

PUBG update 21 – Tukshai

Tukshai – added

3-person, replaces UAZ, Dacia, and Minibus
Relatively slow, but suited to Sanhok

PUBG update 21 – Supply System

PUBG update 21 - Supply System

  • The supply system grants you a reward based on completed missions and play time.
  • You can level up and get rewards when you fill the Survival gauge with survival XP.
  • Missions will be refreshed daily and weekly.
  • You earn a reward every time you gain a survival level.

BP system restructure:

  • Previously, BP rewards were based only on your ranking. Now, the system takes into account both play time and ranking.
  • Rewards have been restructured to equalise the differences in BP efficiency based on playing time for each Map and Mode.
  • Team rewards to be shared.
  • You will no longer receive four times the BP because you were playing alone in a squad game.

PUBG update 21 – Gameplay

Laser Sight – added

Bullet spread
Reduced when hip firing/soft aiming
Takes grip slot on weapons with lower rail available

  • Added the improved Marker/Ping System first introduced for testing on the 8/1 test server update.
  • Using ALT + Mouse wheel click, you can create a marker where you are aiming on the compass at the top of the screen (not visible in the world).
  • You may change the key bindings freely in options.
  • All team members can see this marker on the compass.
  • After setting the marker, there is a two second cooldown before you can mark again.
  • The marker on the compass will automatically disappear after 5 seconds.
  • When the ping markers overlap, the closest located marker will be shown on top.
  • Improved the visuals for blue zone effects.
  • Bluezone effects are now shown more clearly.
    While the Bluezone is closing in, it will be easier to see from a longer distance than before.
  • Bluezone effects looked differently depending on the map and weather. We’ve improved this so that the Bluezone effect is visually similar in all conditions.

PUBG update 21 – UI/UX

  • Added an option to check state of Voice Chat input in settings.
  • You can check it at: Settings > Sound > Voice Chat category.
  • Added a Network Information function that can display Ping, connection speed, packets, and packet loss.
  • This will be located in the top left of the screen.
  • You can change the settings to On/Off at Settings > Gameplay > UI >
  • Network debug statistics
  • Improved the UI menu for Appearance > Wardrobe, Weapons, Gear
  • Improvements made to make various items more visible.
  • Added a filter function at the left of screen, so that you can filter by certain categories.
  • Added a coloured rarity background in order to recognise item rarities better.
  • UI menu for the Store has been improved.
  • You can now see more items by categories and tags in the main page.
  • Added a preview page for each item.
  • You can access it by clicking the question icon.
  • You can check current promotional item details in “Featured” page.

PUBG update 21 – Performance and Replay

  • Improved performance by optimising client memory use.
  • Improved performance by adjusting on-hit effects for various materials.
  • Improved shadow rendering performance.
  • Partially improved the frame hitch that is caused by texture streaming when moving on the map.
  • Improved the rendering performance of burning vehicles.
  • Improved control methods for the Camera (Free Camera / Follow Camera).
  • Made improvements to enable separation of click and drag when the replay UI appears on the screen.
  • When a click is maintained under 0.3 seconds this will be perceived as a “click”, if it is held longer then the click is perceived as a “drag”.
  • Replay version has been updated, replays from previous updates are no longer playable.

PUBG update 21 – Custom Matches

  • Added 4 types of presets for Custom Matches.
  • Normal mode
  • 45ACP Mode (Forty-Fivers).
  • Crossbow Mode (Ghillie Crossing).
  • War mode
  • OverpowerKit (Desert Knights).
  • SniperKit (One Shot One Kill).
  • In the standard settings, adjusted the standard value to “movable” for moving the player location in the waiting room.
  • Added a function to save/call in the preset settings for match options.
  • Can call or save 10 presets at maximum.
  • Added functionality to set passwords for match spectating.
  • Added the option of setting the scale for combat (team combat/platoon combat) in Regular mode and War mode in Settings.
  • Improved the usability of the Flaregun.
  • When obtaining the Flaregun, the number of care packages left will be displayed in the HUD – on top of the minimap.
  • When using the Flaregun, the UI displays whether it is possible to successfully fire the Flaregun.
  • Adjusted the display indicating the scope of area for the Flaregun drop.
  • Removed “War Royale” option in War mode – blue zone option.
  • We’ll improve upon this option and bring it back soon.

PUBG update 21 – Fix PUBG Bug Fixes

  • Added the ability to test your MIC input within the game.
  • Fixed the issue where, after connecting the XBOX controller to the PC, the drop-down menu would not appear to select the reason for reporting on the results screen.
  • Fixed the issue where the position of the character who boarded a car is fixed at a very strange spot.
  • Fixed the issue of the character being shown in a different location.
  • Fixed the issue when a character is moving by vehicle, the character is created in a unspecific location.
  • Fixed the issue where the weapon is shown in a different position than where the character is holding it.
  • Fixed issue where the weapon of the person being spectated is not rendered, causing a problem when this weapon goes into ADS mode.
  • Fixed the issue where the camera zooms in when approaching a corpse while lying down.
  • Fixed the issue where the camera temporarily zooms in and out when approaching a window with glass and throwing a throwable.
  • Fixed the issue where, on the Sanhok map, the character occasionally falls from the sky when situated at the very end of the sea.
  • Fixed the issue where the Bluezone timer UI occasionally decreased by 2 seconds.
  • Fixed the issue where the character is shown choppy from top to bottom when underwater and unable to move to dry land because of the terrain.
  • Fixed the issue where you sometimes received more damage comparatively to other vehicles when driving a UAZ and colliding with a landmark.

PUBG update 21 – Bug Fixes

pubg update 21

  • Fixed the issue where, after connecting the XBOX controller to the PC, the drop-down menu would not appear to select the reason for reporting on the results screen.
  • Fixed the issue where a character on board a vehicle would sometimes be shown as immobile in a very different location.
  • Fixed the issue where a character is sometimes shown in a different location.
  • Fixed the issue where a character driving a vehicle is created in an unspecified location.
  • Fixed the issue where weapons are sometimes shown in locations different from where the character is holding them.
  • Fixed the issue where the gun of the person you are spectating is sometimes not rendered, causing problems when the gun goes into ADS mode.
  • Fixed the issue where approaching a corpse while lying down could sometimes cause the camera to zoom in.
  • Fixed the issue where approaching a window with glass and throwing a throwable could sometimes cause the camera to temporarily zoom in and out.
  • Fixed the issue where sometimes a character standing at the very edge of the sea would be shown as falling out of the sky.
  • Fixed the issue where the Bluezone UI timer occasionally decreases by two seconds.
  • Fixed the issue where an underwater character is unable to move to land because the terrain is shown as stuttering.
  • Fixed the issue where colliding with an object while driving in a UAZ deals comparatively more damage than other vehicles.
  • Fixed the issue where the firing mode of a gun that has been dropped and picked up again is reset to default settings.
  • Fixed the issue where the AR compensator on the SLR was not reducing the horizontal recoil.
  • Fixed the issue where a character cannot peek while over a gas can.
  • Fixed the issue where frame drop occured when the weather was rainy and the character was swimming in the water when the perspective changed from under to above water.
  • Fixed the issue where the suppressed AKM and Beryl M762 sounded the same.
  • Fixed the issue where characters could pass through a wooden door while riding the scooter.
  • Fixed the issue where players sometimes couldn’t loot items when the item was dropped on stairs or a slope.
  • Fixed the issue where the vaulting action was not working properly with certain building windows in Sanhok.
  • Fixed the issue where the HP gauge was displayed red in certain conditions.
  • Fixed the issue where an afterimage sometimes remains on other players’ screen when repeatedly arming/unarming.